Chems Posted May 25, 2004 Share Posted May 25, 2004 Ok so the aussie defender is pretty much done, I just want to do some more to that. But H Hour wanted this so I did it for him. The catch is there was no way, and I mean no way to get the rotors to spin facing forward as props. Take my word Ive spent hours, I nearly got it but then didnt. but this way looks kinda cool anyways. So heres some pics. Will release tommorow, sleep on it first to think of anything to add. It takes 2 passanger piolts currently. You have to script it like a heli, and by slowly increasing the speed and path heigh you can fake a take off and the back wheel rises up as well. And no I dont sleep hence the award. Quote Link to comment Share on other sites More sharing options...
StereoG Posted May 25, 2004 Share Posted May 25, 2004 Very nice, great job. Pitty about propellers damn rse. Quote Link to comment Share on other sites More sharing options...
Stewy Posted May 25, 2004 Share Posted May 25, 2004 Wow, a Swiss plane - very cool! Quote Link to comment Share on other sites More sharing options...
Foxtrot360 Posted May 25, 2004 Share Posted May 25, 2004 yay another mod Quote Link to comment Share on other sites More sharing options...
Stalker Posted May 25, 2004 Share Posted May 25, 2004 nice lookin! wasn't it already made for the clear and present danger mod? Quote Link to comment Share on other sites More sharing options...
Chems Posted May 25, 2004 Author Share Posted May 25, 2004 Yeah this is the polished version from the 2004 experienced Chems rather than the 2003 or 2002 noobie Chems. Quote Link to comment Share on other sites More sharing options...
MarauderMike Posted May 25, 2004 Share Posted May 25, 2004 hmmm I wonder if you could do a C130, some parachutes and script in a para drop... now that would be sweet. Nice work Chems. Quote Link to comment Share on other sites More sharing options...
BornToKill Posted May 26, 2004 Share Posted May 26, 2004 (edited) If your using an RSB animation try removing the UVW's then reapply them, had same prob with helo rotors not RSB animating. Alternatively animate them in Max:- Try detaching the left propeller polygons, group them with a helper point at it's center as <n><dyn><leftprop>. Animate it using rotation, have it looped (under Parameter curve out of range,in the track view), and flag it as "starts animating" in map editor. Do same for Right prop. Edited May 26, 2004 by BornToKill_TAW Quote Link to comment Share on other sites More sharing options...
Chems Posted May 26, 2004 Author Share Posted May 26, 2004 Ok Ill give it a go, but Im pretty sure such tags dont work on vcls. Thanks for the tip will see. Quote Link to comment Share on other sites More sharing options...
simplesuperman Posted May 26, 2004 Share Posted May 26, 2004 hmmm I wonder if you could do a C130, some parachutes and script in a para drop... now that would be sweet. Nice work Chems. dude, that would be sweet, i'd have to give two thumbs up to anyone who even came remotely close. Quote Link to comment Share on other sites More sharing options...
BornToKill Posted May 26, 2004 Share Posted May 26, 2004 Here is a screenshot from a mod i'm working on, In the background is a the blackhawk i modded as a tank(for multiplayer Coop), it consists of <n><dyn> groups that enabled me to animate it hovering in the air. If you look carefully the original point at which the AT4 rocket smoke comes from, you can see how the chopper has dropped altitude slightly in the second or two that it took for it to destroy the tank. Here is a detailed explanation of how i grouped an animated the chopper using <dyn> groups.http://www.ghostrecon.net/forums/index.php?showtopic=18173 Quote Link to comment Share on other sites More sharing options...
Chems Posted July 3, 2004 Author Share Posted July 3, 2004 Finally got round to tagging got side tracked with visions of the props turning but it aint gonna happen. Enjoy. 0.93mb Download DC3 Mod Quote Link to comment Share on other sites More sharing options...
jay316 Posted July 3, 2004 Share Posted July 3, 2004 (edited) Thanks Chems! Can't wait to see it take off and fly. Edit: I got it taking off in a mission, Looks Great and sure is neat. Just one question, does it still take two passengers as stated in your first post, as i can't seem to script anyone to enter the vehicle? Edited July 3, 2004 by jay316 Quote Link to comment Share on other sites More sharing options...
Chems Posted July 3, 2004 Author Share Posted July 3, 2004 Yep to drivers as stated in the Installer. Quote Link to comment Share on other sites More sharing options...
el nino foxhound Posted July 7, 2004 Share Posted July 7, 2004 Cool, very cool Chems. I am already thinking if I can use it in the mission mod I made for CEP which I kind of finished (have to do some smoothing) but the prob is that mission is at it's max (192kb ).Hmmm I will sacrifice some things I think. Quote Link to comment Share on other sites More sharing options...
dagger Posted July 7, 2004 Share Posted July 7, 2004 It looks good Chems Quote Link to comment Share on other sites More sharing options...
blistr Posted July 7, 2004 Share Posted July 7, 2004 Looking good there Chems Can't wait to see it in a mod... Quote Link to comment Share on other sites More sharing options...
Foxtrot360 Posted July 7, 2004 Share Posted July 7, 2004 Quote Link to comment Share on other sites More sharing options...
Leeham Posted July 7, 2004 Share Posted July 7, 2004 (edited) Thanks! Im gonna use this in my mission! Like if you raise the alarm the two people escape in this! edit: bit of help getting this in igor? I dunno how yet lol! Edited July 7, 2004 by Leeham Quote Link to comment Share on other sites More sharing options...
Chems Posted July 7, 2004 Author Share Posted July 7, 2004 To get it working well in IGOR use the same as a heli, have the speed and all, then when you set your path, have its height go up by a few meters every few meters it travels foward to simulate a take off and the reverse for landing, and it works just normally in the air. With speed increase it lifts its tail off the floor very cool I thought! Quote Link to comment Share on other sites More sharing options...
Leeham Posted July 8, 2004 Share Posted July 8, 2004 I mean get it active in IGOR, the way i try just makes gr close after the loading screen. Quote Link to comment Share on other sites More sharing options...
Psycho Dad Posted July 12, 2004 Share Posted July 12, 2004 Nice Job Chems! I've always loved that bird. Back in my skydiving days I got to jump from a DC3 in Deland, Florida. I'll never forget it! Can't wait to build a mission with it... Quote Link to comment Share on other sites More sharing options...
el nino foxhound Posted July 16, 2004 Share Posted July 16, 2004 Can anyone tell me if a DC-3 can land and start from a grass field in the real world?? Stupid question maybe but my militairy knowledge is kind of zero Quote Link to comment Share on other sites More sharing options...
sniper82 Posted August 22, 2004 Share Posted August 22, 2004 nice lookin! wasn't it already made for the clear and present danger mod? Where can i get this mod at? Quote Link to comment Share on other sites More sharing options...
Stalker Posted August 23, 2004 Share Posted August 23, 2004 it has been dropped Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.