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'Supwoundz' V2


Sup

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It looks...ehh bloody... :)

But I do admit I wonder why people would make a mod that's basically is made to show peoples wounds better. It's horrible if you think about it. Why don't you use time on for example skins or weapons?

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To be honest, I made the first one to test something, and it was really popular. I actually don't care for my wounds mod all that much.

I'd make weapons, but I can't get the money for 3dSMAX

Edited by sup
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Here's another. That's the result of about six M9 shots. While it doesn't look particularily different from my last version in this screenshot, it's a lot smoother.

Newwoundz2.jpg

PS: Does anyone know how to animate textures?

Edited by sup
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It is a good thing to see that you are creating a better wounds graphic for the "dead by explosion" , the ones already present in your first wounds mod were not convincing.

The other wounds were really great.

I am looking forward your second wounds mod if you release it.

Good job.

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Just in my opinion. Blood seems to run, drip, and soak into clothes more.... the effect you created is a lot more splatter looking. I would change the blood closer to the center wound a little thicker and solid looking and leave make the splatter look on the edges more and make the splatter some what thicker looking.

Hey if you like it thoe thats all that matters. Thats the whole point of modding :D

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  • 3 weeks later...
Actually, the colours are good, crimson is fine for blood, but the exposed flesh is a bright red, less any burn wound... looks 'good'.

yeah, sup. the colours you picked are actually close to real-life... :thumbsup:

Prozac360 Posted on May 29 2004, 02:34 

  Just in my opinion. Blood seems to run, drip, and soak into clothes more.... the effect you created is a lot more splatter looking. I would change the blood closer to the center wound a little thicker and solid looking and leave make the splatter look on the edges more and make the splatter some what thicker looking.

i agree. texture animation.

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