standalone 0 Posted May 22, 2004 Share Posted May 22, 2004 I opened up a face from Ghost Recon, made some changes and tried to save it and it told me I could not because the height was not a power of two, I didn't resize it or anything. Anyone have this problem or know a way around it? Quote Link to post Share on other sites
Parabellum 12 Posted May 22, 2004 Share Posted May 22, 2004 It's been awhile since I used Paint Shop Pro, but I seem to remember having alot of problems with that software. It's just one of that program's quirks. Quote Link to post Share on other sites
standalone 0 Posted May 22, 2004 Author Share Posted May 22, 2004 It happens in Photoshop too Quote Link to post Share on other sites
Parabellum 12 Posted May 22, 2004 Share Posted May 22, 2004 I don't think I've ever had it happen in PhotoShop. What version are you using? Are you using the IT plugins? I'm using PhotoShop 7.0 (or is it 7.1? ) and the IT plugins. I have zero problems. Quote Link to post Share on other sites
Dugite 0 Posted May 22, 2004 Share Posted May 22, 2004 )Level Builder Pdf) All textures applied to the map must be in RSB format and the dimensions must be powers of 2. Legal texture sizes are: 16 x 16 16 x 32 16 x 64 32 x 32 32 x 64 32 x 128 64 x 64 64 x 128 64 x 256 128 x 128 128 x 256 128 x 512 256 x 256 256 x 512 256 x 1024 256 x 2048 512 x 512 512 x 1024 512 x 2048 1024 x 1024 1024 x 2048 Each texture must be flattened before it can be saved as an RSB file. Face tex's should be 256 x 128, check your tex. If I remember right, when I was using PSP5 and the DS rsb plugin it would save the rsb regardless of the size ratio. Quote Link to post Share on other sites
Parabellum 12 Posted May 22, 2004 Share Posted May 22, 2004 I remember what he's talking about, though. For some reason, the RSB plugins are sort of squirrelly, and think the image is incorrectly sized sometimes. As I said, I haven't had any problems with PhotoShop, but I had all kinds of problems when I was using PSP. Quote Link to post Share on other sites
standalone 0 Posted May 22, 2004 Author Share Posted May 22, 2004 I remember having the same problem with Photoshop 7 (when I had it). The size of the face texture is 256x128. I haven't changed anything.I was looking for some kind of saving restriction options but couldn't find anything. Quote Link to post Share on other sites
Rebar 0 Posted May 23, 2004 Share Posted May 23, 2004 It's a psp problem. Here's the workaround: Install the RSB Editor: -Go to your IT cd, look in the extras/RSB editor folder -unzip and install the RSBEditor Now to solve the problem: -Save the file as a .bmp in psp -Open the RSB editor, go to the directory with your .bmp -Right click on the .bmp, select "convert image(s)" -That should convert your .bmp into .rsb, without the power of two issue Quote Link to post Share on other sites
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