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Austrlian 6x6 Land Rover


Chems

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As for the hexy cover, I have to put my foot down I like it like that.

That's entirely cool Sir - No dramas whatsoever! :rocky:

I've been staring at a printout of the truck even when I'm not on the computer!

Top notch Chems - please release this bad boy soon! :rocky:

Edited by Stewy
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Hey chems, you need to make ot more Aussie!

Have all kinds of crap hanging off it, towing cables, webbing, camo mesh, hats, thongs, tents, back packs, all kindsa crap!

Here, like this:

Aussie_2.jpg

Aussie_1.jpg

(images stolen from HATCHET FORCE, please dont kill me!)

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I know something I always wanted to do but the word that stops me begins with poly and ends in count. You could just do it scanky in the texture like RSE do, but on this particular model it would look rubbish. What is a "eskie" and a "VB logo" ??!???

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I have some bad news, it seem the LR wont fire if it has soilders in it. It is most annoying. It could be an IGOR thing. Theres another thing also, the 50cal gunner stays standing after the vcls death. I know how to fix that. Its quite fun blowing these up all smokin and fire.

Option 1: Hard model the passangers into the vcl.

Option 2: work it out with IGOR

Option 3: Leave it how it is.

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I think that perticular problem has something to do with what vehicle type it is set as in the .vcl file if I remember right. Hard modeling the passengers, as in adding static meshes I take it, does have some serious drawbacks...it would only look ok if you use the specific characters in the mission that you put into the model and they would sit there like statues even if you destroy the vehicle.

Just try the different vehicle types in the .vcl file and see if that solves it.

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Tried all the vcl types, you get CTD if it has tracks, and trucks and jeeps work but still the same problem, you shall be happy to know that I solved the problem.

It is down to IGOR, you need to have the multiple companies for this to work but my IGOR seems to run ok like that. But what you need to do is have the vcl on one comapany and the people inside on another, the people inside need to have there AI off, then they also need to be invicible really, otherwise the 50cal catches them when defliated. Then it will fire on enemies and they will fire back, so its quite good having a big landie firing like hell as it wizzes past, I tested it on the D08 Tank map, one landie stantionary and the other wizzes past infront, and the stationary one engages the driving on, and the driving one prefers to engage me, but thats just my scripting then the landie shoots across the river ford which looks cool with 6 wheels and off up the other side. Just need to fix the alive gunner bit. I will write up the requirments with the mod so modder know what needs to be done and also include my test mission as always.

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Respectfully, what about this as a suggestion?

Can one Landie have no .50 cal and gunner and be a kind of 'insertion truck' and can another be a kind of 'gun buggy' with gear in the back?

The 6x6s work in pairs anyway down they?

I'd really love to ride around around in the 6x6 - while the .50 cal on cyclic is enticing, I'd rather use him for insertions...

Just my two cents...

Stew

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  • 3 weeks later...

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