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Tec-9 w/Heckler&Koch sights


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Hehe, check this out, I ain't made it yet, but I thinking about making it:

http://www.mac10.net/images/tec1.jpg

http://www.mac10.net/images/tec2.jpg

Unfortunately, those pics only show the barrel.

Anyways, anyonw know any website that got the Tec-9 weapon specs? I wanna know the rate of fire etc (I making a Tec-9 for GR. I also making the KG99, DC9 and AB10)

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Just so it's clear, I'm not fussing at NCM Nightmare, I just have no love for the weapon, since I have only found it in the hands of miscreants, hooligans, and other ne'er-do-wells. The language filter would prevent me from more effectively identifying the "personality type" who seeks that weapon here in the US.

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I think "pond life" is a good discriptive term that can be used in polite company :rocky:

Putting a set of HK sights on a Tec-9 would increase the value by around 800%

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Don't be dissing the mighty Tec-9 now! lol

Anyways, Tec-9 semi-auto only? Wha? In GTA VC it was full auto. AFAIK, it is semi and full automatic. This is why I need to see a website that has all the stats on the Tec-9 (rate of fire, recoil etc). I know it can have 10, 20, or 30 round clips.

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Tec-9 semi-auto only? Wha? In GTA VC it was full auto.

As sold, semi-auto only. As modified by your typical street-scum, full-auto only.

Yeah, well, in my mod, the terrorists will be using it.....aswell as M16's/M4's, FAMAS's, CZ61 "Skorpions", double barrel shotgun etc. It is no ordinary terrorist organisation....

So they'll have the full auto only version of the Tec-9.

Edited by -[NCM]- .:Nightmare:.
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As a bad-guy weapon it is a good choice, but it should be made highly inaccurate at distances beyond the drive-by car window to sidewalk (4 meters) typical use scenario. Despite it's appearance, it has a short barrel, typical of a large frame semi-auto without the quality. I've handled them (as recovered evidence) and they are also front-heavy and ungainly. A heavy suppressor might help stabilize the jumping when fired, but only because it will give you somewhere to put your non-shooting hand.

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Anyone know how many rounds per minute it puts out? I'm guessing around 800.

So, it got a very short effective range? Perfect for urban combat. Perfect for the terrorists in the "Operation: Infinite Danger" mission in my upcoming mod.

In fact, I might release the mod for GR2. That is, if GR2 is easier to mod.

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