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********* A!

Another reason to get my PC updated now.

Anyone notice the shotgun in the pic? Is that a suppressor on the end of the barrel?

muzzle flash or break..prob to take some recoil out of it

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Official press release

VIVENDI UNIVERSAL GAMES AND IRRATIONAL GAMES TEAM-UP TO TAKE A BITE OUT OF CRIME IN THE UPCOMING SWAT™4

VUG Enlists Award Winning Irrational Games to Develop Latest SWAT Title

LOS ANGELES, CA (April 28, 2004) - Vivendi Universal Games sets its sights on the latest edition of the popular SWAT franchise with the announcement of SWAT 4. Developed by Irrational Games, SWAT 4 allows players to take control of a squad of up to five police officers tasked with performing dangerous operations such as high-risk arrests, hostage rescue and counter-terrorism. As the unit's commander, players must follow authentic police tactics as they breach and clear a concrete jungle filled with armed felons and innocent bystanders alike. SWAT 4 is expected to ship in Q1 of 2005 and has not yet been rated by the ESRB.

"We are working collaboratively with Irrational Games on SWAT 4 to develop one of the best games in its genre," says Michael Pole, EVP, Worldwide Studios, Vivendi Universal Games. "SWAT 4 delivers a tactical first-person squad-based shooter experience that is a worthy successor to this hit franchise."

Featuring graphics courtesy of the Vengeance engine powered by Unreal, SWAT 4 delivers 16 authentic environments set in stunningly rendered locations representing a wide variety of operational environments. Realistic ballistics and Havoc defined object physics will further heighten the experience for the player by providing an added layer of atmospheric authenticity.

As a S.W.A.T. officer, players will have access to authentic assault gear including tactical mainstays such as the Colt M-4 carbine, the Benelli M4 Super 90 shotgun and Surefire tactical lights. However, as with their real-world counterparts officers in SWAT 4 have to hit hard and fast in order to take down the bad guys and keep the innocent out of harms way. SWAT 4 will also ship with three competitive multiplayer modes as well as a cooperative campaign mode.

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:unsure:

Do the existing SWAT games allow MP? If so, how is it? I haven't bought any of these titles, but was interested in them. How does SWAT compare to GR in terms of realism and just all around fun / excitement?

Thanks!

Buzz

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