WhiteKnight77 1 Posted April 17, 2004 Share Posted April 17, 2004 The worlds smallest FPS with 3d graphics using DX9 programs can fit on a floppy disk. Give kkrieger (beta version) a try. It is only 96K big. Warning, you really need a decent computer as shown by the readme: - A 1.5GHz Pentium3/Athlon or faster. - 512MB of RAM (or more) - A Geforce4Ti (or higher) or ATI Radeon8500 (or higher) graphics card supporting pixel shaders 1.3, preferably with 128MB or more of VRAM. - Some kind of sound hardware - DirectX 9.0b Quote Link to post Share on other sites
Recon 0 Posted April 17, 2004 Share Posted April 17, 2004 Amazing that it fits in such a small file. Shame it runs jerky as hell even with my Radeon 9800. How does it run for other people? Quote Link to post Share on other sites
WhiteKnight77 1 Posted April 17, 2004 Author Share Posted April 17, 2004 It actually runs pretty decently on my rig. I just couldn't run FRAPS to benchmark how well it was running. Quote Link to post Share on other sites
firefly2442 0 Posted April 18, 2004 Share Posted April 18, 2004 Runs awesome on mine. Quote Link to post Share on other sites
The_Slink 0 Posted April 18, 2004 Share Posted April 18, 2004 Why the hell does it need such a big machine? Quote Link to post Share on other sites
WhiteKnight77 1 Posted April 18, 2004 Author Share Posted April 18, 2004 Talk has been that it requires beefy hardware as it renders the stuff in real time. Quote Link to post Share on other sites
Crimson 0 Posted April 18, 2004 Share Posted April 18, 2004 Care to post some screenies? Quote Link to post Share on other sites
Dannik 43 Posted April 18, 2004 Share Posted April 18, 2004 The link takes you to the project website, with at least five screenshots on it. Quote Link to post Share on other sites
Zantar45 0 Posted April 18, 2004 Share Posted April 18, 2004 Amazing. I downloaded it then read the system requirements. I cant play it. Quote Link to post Share on other sites
elpatricio 0 Posted April 18, 2004 Share Posted April 18, 2004 Thats insane! How on earth did they fit all those textures, sound effects and music in 96KB? Aaaaah! Quote Link to post Share on other sites
Zeko 33 Posted April 18, 2004 Share Posted April 18, 2004 They use some special engines for real time rendering. I saw once 8 minute 3D animation and it was awesome to watch. And file was around 120kb big! Quote Link to post Share on other sites
WhiteKnight77 1 Posted April 18, 2004 Author Share Posted April 18, 2004 They use some special engines for real time rendering. I saw once 8 minute 3D animation and it was awesome to watch. And file was around 120kb big! Where is a link to it? Quote Link to post Share on other sites
Zeko 33 Posted April 18, 2004 Share Posted April 18, 2004 Dunno...I'll try to find it again...was a few months ago... There is a site where guys have animation contests with this kind of engines and all looks awesome. Quote Link to post Share on other sites
Zeko 33 Posted April 19, 2004 Share Posted April 19, 2004 http://www.farb-rausch.com/ http://www.pouet.net/ Quote Link to post Share on other sites
The_Slink 0 Posted April 19, 2004 Share Posted April 19, 2004 Interesting stuff. Pity GR mods can't be that small.... Quote Link to post Share on other sites
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