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I've got a few questions about grenade launchers in 'real life' & in GR and I hope some of the folks here can help out.

Whilst browsing for something else I stumbled across a standalone version of the M203 - basically, the M203 with a stock and pistol grip. That got me thinking. Why would someone use a single-shot standalone gl as opposed to one mounted on a rifle or a semi-automatic version (such as the mm1 or RG6) ? Presumably it's a handier package and this can give benefits in CQB but a gl doesn't seem to be the most appropriate CQB weapon given it's area of effect and arming distance (not modelled in GR). So, why are people building standalone m203s, hk69s and AG-Cs and still, apparently, using M79s?

Once I got interested in this I checked out the gls available in mods. What's up with the hand positioning and the gl motion type? It seems that the left hand positioning goes off as soon as you shift to a gl motion type.

Here's a few links that may be of interest:

Nice selection of gls:

http://www.37mm.com/lotw/

Pump action m79 style:

http://www.autoweapons.com/photosn/bfchinalk.html

+ video http://www.autoweapons.com/gunpics/movies/pump4.mpg

Fixed stock m203 stand alone:

http://www.autoweapons.com/photosv/ddsagl.html

Collapsible stock (KAC):

http://www.autoweapons.com/photosn/ddkam203.html

BTW - Does anyone fancy making any of the above?

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I know the SAS used to love the HK, M79 stand alone nade launcher, replaced now by the 203 i think. It was a good fire support weapon, cause a m16 with 203 on is a lot heavier and ive heard can make aiming harder. So a standalone one may be better. I know nothing btw just speculating.

In my mods, the left hand stays on the underslung launcher and the right hand stays in the same place also. It requires 2 exported weapon models with diffrent hand placments and muzzle flashes, evidently not all modders both with doing both and just have the same. But that is mainly down the the modder not gr.

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Chems,

Thanks for the reply. First off, I like what I'm seeing in your mods - keep up the good work.

I probably didn't explain the hand placement thing properly. I looked at the M79 from DTD's No Easy Day and the HK-69 from the 762 mod. Both are stand alone gls and not underslung. Both have WeaponMotionType of 4. In game the left hand position drops beneath the bottom of the weapon. That struck me as strange as every other weapon is fine. As an experiment I changed the weapon type to one of the others and the hand positioning was fine. That's what makes me thing it is something about the gl weapon type and not the model.

As a further experiment I took the M79 and made a new .gun file which I called M79Beehive and made it of type shotgun. What I then did is gave it an underbarrel weapon of the main M79 gun (which stayed as type gl). It used the same .qob as M79.gun. That seemed to fix it! Even when you switched from the main weapon to the underbarrel M79 the hand positioning stayed correct. When I get home from work I'm going to have another fiddle with it and see if there's anything else that can be done.

I recall seeing something saying that the stand alone versions were easier to aim. I don't know if that is a function of the weapons size, weight or the ergonomics of firing it from the shoulder. I'll post the question again in the General Topics forum and see if I get any bites.

BTW - I seem to remember someone asking you if you were going to make the updated L4 Bren in your British Infantry mod but I can't remember your answer.

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ty, no the bren wont be in the mod.

The main rifle motion type has a default hand placment, this means that inless a modder makes a ^lefthand point then the default will be used, which is designed for the m16/m203. What the DTD team must have done is not bother with a left hand point as it can be quite hard to get right. This means the default is used, which is for the m203. This is why the hand is floating a way underneath. If like you have changed it to a shotgun, the RSE default is futher up cause theres no under slung weapon space needed. Try again with a pistol type, and the left hand should be completly mad outta postion. As i said before, its the modders. Test out m16 armoury, all weps have lovly left and right hand placments.

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I'm incline to think left hand position for GL type weapons is hardcoded. I did make a left hand position point for my MGL Milkor weapon, yet in game, left hand of the shooter is placed as if he's holding a M16/M203 combo..completely ignoring my left hand point.

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