cyberbump 0 Posted April 7, 2004 Share Posted April 7, 2004 I hope somebody has some info on this for me sniper rifles are normally set to motiontype 2, giving them the large crosshair and the 'blacked out' zoom look. I do like this zoom look for scoped weapons and want to apply it to other weapons with powerfull zoom as well, or reapply it to the barret, which is motion type 4 to fire a bullet, but preferably without the screen filling crosshair and without possible additional properties associated with the sniperrifle motion type Anyone got an idea how to do this? thanks, patrick Quote Link to post Share on other sites
swartsz 7 Posted April 7, 2004 Share Posted April 7, 2004 try looking for the motion type in the .gun file. you can open and alter these files with Notepad. Quote Link to post Share on other sites
cyberbump 0 Posted April 8, 2004 Author Share Posted April 8, 2004 but do you have any suggestion to add the 'tunnel' effect that the sniper motion type adds in zoomed in state to an assault rifle? (I could of course make that motion type 2, but I'd be annoyed by the full screen croshair then, instead of the chosen reticule) thanks, Pat Quote Link to post Share on other sites
Chems 0 Posted April 8, 2004 Share Posted April 8, 2004 You can remove the full screen cross hair, its in one of the texture files, i think its the tiny line on the texture cmi.rsb in the shell folder, right in the top right, not sure thou. Try it out. Quote Link to post Share on other sites
cyberbump 0 Posted April 9, 2004 Author Share Posted April 9, 2004 found it, it's in reticule_misc thanks, pat Quote Link to post Share on other sites
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