Voodoo Operator Posted March 28, 2004 Share Posted March 28, 2004 I tried to modify the DS pickup truck by repainting it's RSB file, but found out my modifications didn't show up in the game. Then, I ran the truck's .pob file through Skinner, and found out the game was using a BMP file instead of the RSB you would expect it to use. There are two problems : First one is that I simply can't find that BMP file anywhere, even thought the game is using it. Second one is, I used Skinner to tell GR to use the RSB instead of the BMP, but even though I made the switch, and that both Skinner and the POB file confirm that I am using the RSB file, the game still displays the old unchanged texture. Does anyone know what's the problem? I know I ran through a couple of mods and found out that Wolfsong's Swedish Forces had a repainted version of the pickup truck, but I'll be damned if I know how he did so... Thanks! Quote Link to comment Share on other sites More sharing options...
Stewy Posted March 28, 2004 Share Posted March 28, 2004 Op stab has an Aussie version of the Origmiss Truck - maybe Streinger or Aus-Viper can help? Quote Link to comment Share on other sites More sharing options...
StereoG Posted March 28, 2004 Share Posted March 28, 2004 Hi, ok even although it says .bmp in the skinner util it uses the .rsb with the same filename. So If it says... picture.bmp there will be a picture.rsb in the textures folder. Even if you reskin the vehicle and create a .vcl file directing it to the changed .pob etc... it still effects the original vehicle. Change the skin and put it in your mod textures folder thats the easiest way. Hope this helps. Quote Link to comment Share on other sites More sharing options...
Voodoo Operator Posted March 28, 2004 Author Share Posted March 28, 2004 That's what I did first, changing the RSB file. I saw it didn't work and that's when I used Skinner to see what was wrong, and tried telling the game to use the RSB file instead, which doesn't seem to have worked. Quote Link to comment Share on other sites More sharing options...
Chems Posted March 28, 2004 Share Posted March 28, 2004 If you texture a model with a bmp and then put this in game with the bmp in the texture folder gr automatically makes it an RSB. Just use the skinner to apply the .rsb texture to the model instead of the rsb one. Quote Link to comment Share on other sites More sharing options...
Voodoo Operator Posted March 28, 2004 Author Share Posted March 28, 2004 I just found out what the problem was. When saving the RSB file in Photoshop, there was a parameter that needed to be checked, otherwise the game wouldn't use the texture. It works fine now. Quote Link to comment Share on other sites More sharing options...
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