SCO Spyder 0 Posted March 6, 2004 Share Posted March 6, 2004 Hey, i thought i rememberd seeing a tool that lets u open the files so u can see what characters look like in ghost recon, i dont remember if it was only the good guys or only the bad guys, but im just getting into modding and i wanted to be able to see what the bad guys look like befor i add them into the mission. If anyone can just lemme know the name and where its located or a link i'd greatly appreciate it. Thx for your time n help in advance. l8er Quote Link to post Share on other sites
Avey 0 Posted March 6, 2004 Share Posted March 6, 2004 http://www.fileplanet.com/files/110000/119578.shtml Quote Link to post Share on other sites
SCO Spyder 0 Posted March 6, 2004 Author Share Posted March 6, 2004 http://www.fileplanet.com/files/110000/119578.shtml Hey, thx for ur help. Gotta waite a good 31 min's, but its all good, i got time. Thx again Quote Link to post Share on other sites
San 0 Posted March 8, 2004 Share Posted March 8, 2004 There's also a face-viewer on my site. Quote Link to post Share on other sites
ARDelta 0 Posted March 8, 2004 Share Posted March 8, 2004 http://www.fileplanet.com/files/110000/119578.shtml I'm not sure if that downaload will tell you what you want to know, Spyder. It shows the different character models that are available, but there's no way to easily correlate the character models with the actors that you place on the map using Igor. (Or at least I haven't figured out a way to do it.) Actors can be made/edited using Igor (Tools - Actor Editor). An actor is a combination of a minimum of 2 files, one for the face and one for the body. The face files are basically just skins and are in the rsb (red storm bitmap) format. The rsb files can be made/edited using Photoshop and the plugin supplied with Ghost Recon. Most actors actually have two designated faces, one with open eyes and the other with closed (blinking) eyes. The body files are 3d models and are in the chr (character) format. There are usually three different chr files listed for an actor. Each file is a different lod (level of detail). I haven't messed around with these, but I think these files include the 3d model of the head and body as well as the clothes that the actor wears. I believe you need 3d Studio Max to make/edit the chr files. Actors can also have a variety of attachments, hats, helmets, backpacks, etc. There are roughly 1300 actor files in origmiss, mp1, and mp2, but a lot of these are repeats. Quote Link to post Share on other sites
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