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Mission Conception Guide


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Hi,

I recently got a request from someone to write a short guide to the conception and planning portion of mission scripting.

The document is designed for the novice scripter and is intended to make the scripter aware of a few issues when planning a mission. It is designed specifically for Coop and objective-based missions.

You can read it at Tactical Gamer here:

Ghost Recon Mission Conception Guide

Any feedback is most welcome.

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Very nice H-Hour!! As a novice scripter (been doing it for about 5 weeks or so) I found some things in there very helpful.

Keep up the good work of bringing us newbies up to speed with this fun and rewarding part of GR!!! I just wish I was turned on to Igor sooner....

Darknight :sheep:

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:ph34r: H-Hour, that is an excellent walkthrough on mission concept/design. I have been scripting for about 3 months and I found that what you said about the cool ideas being scrapped is very true. Not all are scrapped but most either won't work in the mission or would take entirely too long. I will have to turn some of the beginners in my clan on to this walkthorugh. :thumbsup::ninja:
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