Militiaman 0 Posted January 31, 2004 Share Posted January 31, 2004 I am making a campaign that takes place in North Korea. I have got pretty good skins for the North Korean soldiers, however, I believe that the soldiers are just simply too tall. I need to cut off about three or four inches in height. I don't think there is a way to shrink the height on Ghost Recon actors, anybody know? If there is no way anybody willing to create some shorter actors? Quote Link to post Share on other sites
SnowFella 8 Posted January 31, 2004 Share Posted January 31, 2004 It's acctually pretty simple to do mate, all you need is in each .atr file. Look for these lines <ScaleX>1.000000</ScaleX> <ScaleY>1.000000</ScaleY> <ScaleZ>1.000000</ScaleZ> The X value makes the character taller or shorter The Y value makes the character fat or skinny and the Z value is a offset that you might have to play around with after changing one of the other, especially the X value. Quote Link to post Share on other sites
larocket83 0 Posted January 31, 2004 Share Posted January 31, 2004 yeah because if you mess with x, IIRC, it makes the character stick through the ground or float above it, depending on whether you made the character taller or shorter. You then fix that with the z. Am I right on this? Quote Link to post Share on other sites
Militiaman 0 Posted January 31, 2004 Author Share Posted January 31, 2004 Okay, I'll mess around with this information a try to figure it out. Thanks. Quote Link to post Share on other sites
Ryan243 0 Posted January 31, 2004 Share Posted January 31, 2004 yeah because if you mess with x, IIRC, it makes the character stick through the ground or float above it, depending on whether you made the character taller or shorter. You then fix that with the z. Am I right on this? You are right. Quote Link to post Share on other sites
Militiaman 0 Posted January 31, 2004 Author Share Posted January 31, 2004 yeah because if you mess with x, IIRC, it makes the character stick through the ground or float above it, depending on whether you made the character taller or shorter. You then fix that with the z. Am I right on this? I messed with the z factor and it did no such thing. But messing with the X and Y factors I got what I wanted, shorter soldiers. Thanks! Quote Link to post Share on other sites
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