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Alpha Squad MOD


Chavez

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Summary of changes for 1.1

- New uniforms (Thanks DTD for the original combat vests textures)

- New effects and gun sounds (Thanks Samu for the sounds from Kafee Sound Pack)

- New game types: FF27 120 MOD and FF2(90)MODP featuring new enemy weaponry, last man going home and the Beretta penalty :)

- New weapons: AR-10A2, Kimber TLE, M1a Scout, M1a SOCOM, PSG1 (Thanks Thumper)

- Few kits were removed for realism or balancing reasons.

- Some weapon models upgraded (from Thumper's 7.62mm v. 2.0 mod)

- Pistols only kit restriction ;)

Have fun !

AlphaSquad / Robalo

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I have IT, DS, Standard Upgrade, then Alpha Mod selected. I downloaded the patch and everything was working fine until the farm mission, and I get a CTD at mission startup.

***** User's system configuration *****

CPU: GenuineIntel 2990 MHz Pentium 4

RAM: 1023 MB

O/S: Microsoft Windows 2000 5.1 Service Pack 2 build 2600

Ghost Recon (RELEASE) version = 1.4.0.0(0)

RSDisplayMgr::CreateGameWindow: Creating a 1280x1024 window at 0,0 on monitor Default Monitor attached to 128MB DDR ATI Radeon 9800 Pro

RSDisplayMgr::CreateGameWindow: Game running on primary display Default Monitor attached to 128MB DDR ATI Radeon 9800 Pro

HAL (hw vp): 128MB DDR ATI Radeon 9800 Pro R5G6B5

RSFILEDATA: FindFile could not find file ike_fx_fire_type2.tga

RSFILEDATA: FindFile could not find file ike_fx_fire_type2.rsb

Unable to find ike_fx_fire_type2.tga anywhere.

RSFILEDATA: FindFile could not find file lighthalo_effect3.rsb

RSFILEDATA: FindFile could not find file lighthalo_effect3.rsb

Unable to find lighthalo_effect3.rsb anywhere.

RSSoundMgrPC: Selecting sound device SB Audigy 2 Audio [CF00]

driver is ctaud2k.sys

RSSoundManager: EAX 2.0 Support Detected

Loading map c:\program files\red storm entertainment\ghost recon\mods\origmiss\map\m02_farm\m02_farm.map

RSFILEDATA: FindFile could not find file anim00.rsb

RSFILEDATA: FindFile could not find file anim00.rsb

Unable to find anim00.rsb anywhere.

RSFILEDATA: FindFile could not find file m21_frags.kit

Can anyone help with this?

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  • 2 weeks later...
  • 2 months later...

Dear Alphas,

I´ve completed Mission 5, rescued all captives inclusive LT. Garner - escorted

them back to the Truck but nothing progresses.

What have I to do to complete this Mission?

Greetings, Keen

Edited by Keen
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Keen,

I did not script the mission so I don't know about its scripting insights. However, I played the mission several times in both SP and MP and never had the problem you described.

My hint is to execute it following the directions given by the various message boxes you see during the mission. Also, try extracting Garner last (the last guy, the optional objective).

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Keen,

I did not script the mission so I don't know about its scripting insights. However, I played the mission several times in both SP and MP and never had the problem you described.

My hint is to execute it following the directions given by the various message boxes you see during the mission. Also, try extracting Garner last (the last guy, the optional objective).

Thx, I try this - my thought too. Have I bring all Prisoner singly back?

K.

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Thx, I try this - my thought too. Have I bring all Prisoner singly back?

I seem to recall someone else having this problem, but I am not sure. As I recall, they had recovered the captives out of order. I've only played it a few times in SP, but countless times in MP (Krast where are you). I have never had trouble with it not ending when it should. Of course, most of the time, we all get slaughtered trying to get the second captive from the East island.

I am confident that you do not need to bring them each back one by one. I know I have been involved in victories where we bring the final three back together.

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Thx, I try this - my thought too. Have I bring all Prisoner singly back?

I seem to recall someone else having this problem, but I am not sure. As I recall, they had recovered the captives out of order. I've only played it a few times in SP, but countless times in MP (Krast where are you). I have never had trouble with it not ending when it should. Of course, most of the time, we all get slaughtered trying to get the second captive from the East island.

I am confident that you do not need to bring them each back one by one. I know I have been involved in victories where we bring the final three back together.

Thx too, everything is fine - I´m on Mission 10 now.

I´ve involved Pozac´s M4´s. Changed a few kits and so on.

The scripts that gives the atmosphere are very nice!

Thx to Alpha for their massive work!

Edited by Keen
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