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Rags/Net over Paratroops Helmet


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I finally got 3DSMax and made some cool models, that i'll post later.

In one of them i want to place a net and rags over his helmet.

In 3DSMax:

How is it done? should i place another mesh over the helmet? Any kind of mesh like a larger helmet over the first one?( :wacko: just guessing)

In Photoshop:

I know there some transparancy involved (alpha channels). How does it work? How is it done?

Here is what i mean.

Thanks in advance :thumbsup:

Edited by Sgt.Crocodile
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I was talking to Hotpants about it.

Man its soooooooooo easy you wouldnt believe. :rofl:

Its a mesh on rs_north_aks.3ds or rs_south_aks.3ds, then its just a matter of move some vertices and give it the shape you want.

Apply the texture (russian_trans.rsb) i used Ruin's tutorial on Making An Effective Ghillie Suit to make it look like i want and VOILÁ.

its cool.

thanks.

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