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hi everybody and happy new years to you!

i wonder if you can do or script something to make the bomb explode in game?

like in Postcards from Peru, 1st mission.

it would be cool to have like a timer set for let´s say 10-30 sec before it goes off.

frags does work like this, 4 or 5 secs.

have anyone a clue or is this an impossible thing to do?

best regards/ ingeloop

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hi everybody and happy new years to you!

i wonder if you can do or script something to make the bomb explode in game?

like in Postcards from Peru, 1st mission.

it would be cool to have like a timer set for let´s say 10-30 sec before it goes off.

frags does work like this, 4 or 5 secs.

have anyone a clue or is this an impossible thing to do?

best regards/ ingeloop

What you see in postcards from peru is completely done by scripting. You can technically use the demo charge models to create bombs, but they don't work like demo charges. Any of the large explosions that you'll see in Ghost Recon typically will be caused by mission scripting.

To make all of the demo charges explode in game, you'd have to go through every mission that there is a demo charge in, add effects, and alter the script a bit. Pain in the butt to be frank.

Edited by snared_gambit
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