ingeloop 8 Posted January 2, 2004 Share Posted January 2, 2004 hi everybody and happy new years to you! i wonder if you can do or script something to make the bomb explode in game? like in Postcards from Peru, 1st mission. it would be cool to have like a timer set for let´s say 10-30 sec before it goes off. frags does work like this, 4 or 5 secs. have anyone a clue or is this an impossible thing to do? best regards/ ingeloop Quote Link to post Share on other sites
Foxtrot360 0 Posted January 2, 2004 Share Posted January 2, 2004 (edited) people please help the noob Edited January 2, 2004 by [MtX]inuyasha Quote Link to post Share on other sites
GRT 0 Posted January 2, 2004 Share Posted January 2, 2004 yea someone has made timed frags before.i forget the mod though.I think its 10 and 20 second timed ones Quote Link to post Share on other sites
snared_gambit 0 Posted January 2, 2004 Share Posted January 2, 2004 (edited) hi everybody and happy new years to you! i wonder if you can do or script something to make the bomb explode in game? like in Postcards from Peru, 1st mission. it would be cool to have like a timer set for let´s say 10-30 sec before it goes off. frags does work like this, 4 or 5 secs. have anyone a clue or is this an impossible thing to do? best regards/ ingeloop What you see in postcards from peru is completely done by scripting. You can technically use the demo charge models to create bombs, but they don't work like demo charges. Any of the large explosions that you'll see in Ghost Recon typically will be caused by mission scripting. To make all of the demo charges explode in game, you'd have to go through every mission that there is a demo charge in, add effects, and alter the script a bit. Pain in the butt to be frank. Edited January 2, 2004 by snared_gambit Quote Link to post Share on other sites
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.