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objectives question


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how do i get this to work

objective

1. Rescue guy (bumping into him to escort(done with no probloem))

2. Bring rescue soilder to insertion zone (done no problem)

3. No civilain casulties

4. No player platoon casulties

how do i get it so when the guy is at the zone if objects 3 and 4 are met it marks them on the objectives as ment.

I think i need a flag for each am i going in the right direction

Ps: why everytime i try to open a mission (original or Island thunder) igor stops responding. I have both of the activated.

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You can use flags...or counters...I prefer the latter...when the actor is within the zone increment the counter ;). Just amke sure you have a script block that is checking to see when that counter is incremented...then it can mark the objective complete.

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Trigger:

DeathCivilian.

Responses:

Mark Objective "No Civilian Casualties" as failed.

or if you don't want to mark the objective until extraction;

Trigger:

DeathCivilian.

Responses:

Set CivilianKilled flag to true.

then at extraction;

Mark Objective "No Civilian Casualties" as complete.

ContinueIf the state of CivilianKilled.

Mark Objective "No Civilian Casualties" as failed.

Do exactly the same for the Player Platoon.

Cheers, Jack :thumbsup:

ps:

Ps: why everytime i try to open a mission (original or Island thunder) igor stops responding. I have both of the activated.

What does Ike say?

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If you trigger obj 3 and 4 to be checked for when ure Ghost are in EZ ready to extract, things might happen a bit quick there. Meaning; all of a sudden 3 or 4 objectives are checked and the mission ends. If you want to add some more tension to the extraction you can use timers to step by step going through the extraction process.

Instead of trying to type the script here; just DL SSL 2003 mission 2 "Invisible Touch" and take a peek into the stealthscore system blocks. Complicated; but once you get the hang of it you can start to make really challenging and interesting extractions.

Keep on :)

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:wacko: i want to work on it now but im way stressed out.

Trigger:

DeathCivilian.

Responses:

Mark Objective "No Civilian Casualties" as failed.

flagset:(civailian) true

i have that but if one doesnt die i would have

trigger:

proximity actor

Responses:

continue if all active members of player platoon are with in x meters of insert zone

continue if: flag(civilain) is false

Mark objective: civilain casulties complete

:wacko:

I hate my family stresses me out to much

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