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Well im new at trying to create missions and ive been enjoying figuring out igor. But i hit i nice little snag now, I am trying to call up a sript block after a specific trigger, im trying to do it this way because i am of the opinion that i can eventually also call other script blocks at the same time and be able to add more scenarios to a mission if i do it this way. So far i created a new GROUP, i.e. (defend_zone_1) after a trigger, i.e. (death to platon member) i want this block activated via QUECALL. So far no success. Anyone can point me in the right direction?

i understand about creating new groups to be called. but still no success, right now im thinking i need to enable the group in start up. well ill try that and see if that works while i wait for a reply.

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Group: Default

Trigger Event: Death Team Member

Responses:

Block Preserve

Call defend_zone_1 after this block.

Group: defend_zone_1

Trigger Event: Call

Responses:

Block Preserve (not sure if it is needed but it doesn't hurt)

Add whatever you wish.....

I'm not sure why you want to do it this way when the first block is all that is needed. It will activate any time a member of that team is killed. If you want the guys to do something else you'll have to set up a trigger plan and cancel their existing one for them to do whatever it is you want.

Edited by EL_OSO
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Block Preserve just allows you to access a block more than once. By default a block is run in the script one time. Preserving it keeps it open. If you choose to use the group method and call it, it won't be active unless it is running. Blocks in the default group are always active until they are ran.

Commonly you preserve a block with an IF statement to check if certain conditions are true or false. Once that criteria is met you can turn the block off with a Block Remove.

Example:

Trigger Event: Obj - Timer has expired

Responses:

Block Preserve

Continue If (Counter - Obj is greater than or equal to 4)

Block Remove

Declare Mission Complete

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