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ok noob question..


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I would guess that's your problem (no texture). Where is it showing up as white blocks? I know I get the problem when I don't move a texture into the folder I use for the lighting tool. Haven't had the white blocks anywhere but the lighting tool though.

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im using mike's map tutorial where you two rooms and them use the m01 caves environment.

everyoen works great but i get white rooms..ive even added some quite textures to it...ill try switchin the texture folder on output.

well ive tried the above and it didnt help...still only get white boxes...i DONT get any rsb files tho when i export my map....could this be my problem?

Jaime

Edited by furry
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you need to copy your RSB files to your map directory

c:\programfiles\redstorm\ghostrecon\mods\your_new_mod_folder\map\your_new_map_folder

it is in that last folder you should have your rsbs. and the map and the roomlist

and who/what generates these rsbs?? do i generate them BEFORE i apply them as textures in 3dsmax useing photoshop...or does the map export gerenate them and i use any old bitmap as textures in 3dsmax

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it is best to make an RSB file in photoshop before you put them on as textures. due to the fact that RSBs have to be sized to a mulitiple of 2. like 16,32,64,128,256,512,1041. if you texture with a bmp or jpg first and then make it into a rsb you could end up with some texture mapping issues.

Hartog :ph34r:

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