GRT 0 Posted December 2, 2003 Share Posted December 2, 2003 (edited) I made this and the texture was she/hit/e so i just added stuff to it...the poly count is 750 something.If there should be anything else i could add just mention it. *Click here for alittle bigger one* Edited December 2, 2003 by IF_GRT Quote Link to post Share on other sites
dagger 0 Posted December 2, 2003 Share Posted December 2, 2003 Looks good man Quote Link to post Share on other sites
ReconSnake 0 Posted December 2, 2003 Share Posted December 2, 2003 Great looking model. One thing though - you have the spare mag attached upside down. You won't see any experienced soldier do that. Quote Link to post Share on other sites
GRT 0 Posted December 2, 2003 Author Share Posted December 2, 2003 yea its not really supposed to be real..i didnt even know if you could attach those stuff like that..i just put it there so it would be better than having it plain and a messed up texture..so to even it out i just added all the stuff Quote Link to post Share on other sites
Guest SI-Prozac Posted December 2, 2003 Share Posted December 2, 2003 nah.... that model looks great to me Quote Link to post Share on other sites
ReconSnake 0 Posted December 2, 2003 Share Posted December 2, 2003 yea its not really supposed to be real..i didnt even know if you could attach those stuff like that..i just put it there so it would be better than having it plain and a messed up texture..so to even it out i just added all the stuff Gotcha. It's just that having the mag upside down risks feed failure or damage to the mag. But like you say (to paraphrase) it's for a game, not real life Once again, good looking model. Quote Link to post Share on other sites
MikeMan00Q 0 Posted December 2, 2003 Share Posted December 2, 2003 very cool, on the scope at the end give it the same little thingy like the part u look through u look through ya know? Quote Link to post Share on other sites
Stalker_Zero 0 Posted December 3, 2003 Share Posted December 3, 2003 coolness Quote Link to post Share on other sites
Militiaman 0 Posted December 3, 2003 Share Posted December 3, 2003 The textures look great, but the rifle is impractical for snipers. Sniper weapons don't have flashlights because they give away the sniper's position. Laser attachments are also impractical because the targets are generally so far away that the light of the laser has dissipated before ever reaching the target. You might want to put the rifle in a kit for a rifleman. Just my two cents for whatever it's worth. Quote Link to post Share on other sites
Militiaman 0 Posted December 3, 2003 Share Posted December 3, 2003 Ah dang it! I meant to turn off my signature! Quote Link to post Share on other sites
ReconSnake 0 Posted December 3, 2003 Share Posted December 3, 2003 The max range for the vss is about 400 meters, well within a laser's range at night. Quote Link to post Share on other sites
Zantar45 0 Posted December 3, 2003 Share Posted December 3, 2003 Looks good. I noticed someone slipped itching powder in your snipers ghillie suit. Quote Link to post Share on other sites
GRT 0 Posted December 3, 2003 Author Share Posted December 3, 2003 (edited) The textures look great, but the rifle is impractical for snipers. Sniper weapons don't have flashlights because they give away the sniper's position. Laser attachments are also impractical because the targets are generally so far away that the light of the laser has dissipated before ever reaching the target. You might want to put the rifle in a kit for a rifleman. Just my two cents for whatever it's worth. The VSS can go single shot and fully auto.its not a good weapon to storm in on building but if your by yourself it would be useful..so in some cases the flashlight/laser is..and my post up a couple said it was supposed to be real Edited December 3, 2003 by IF_GRT Quote Link to post Share on other sites
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