*cFIN*RooK 0 Posted November 10, 2003 Share Posted November 10, 2003 I now have first new skin but how can i add i so it can be used as multiplayer character? Thanks Quote Link to post Share on other sites
Avey 0 Posted November 10, 2003 Share Posted November 10, 2003 Edit the MP Actor Files located in Ghost Recon\Mods\Origmiss\Actor\MP Actor Files. Just edit them so they ''point'' to your desired chr/skin Quote Link to post Share on other sites
*cFIN*RooK 0 Posted November 10, 2003 Author Share Posted November 10, 2003 Do i have to edit those in IT & DS mp actor folders too if i want to use these same skins in all maps? Quote Link to post Share on other sites
GRIN_Wolfsong 0 Posted November 11, 2003 Share Posted November 11, 2003 Never edit the files in Origmiss, MP1 or MP2! Copy the MP actor files from IT/MP2 to your own mod folder and edit them there. Each ATR file holds the link to all 3 environment types and the IT once are updated with all 3 types so you just have to change the filenames used inside. Quote Link to post Share on other sites
*cFIN*RooK 0 Posted November 11, 2003 Author Share Posted November 11, 2003 Yeah, i knew that one but how is it possible to add more skins in each platoon than those four? is it enought if fift skin in team one is named like mp_plt1_namehere.atr or do i have to make some other things too? Quote Link to post Share on other sites
GRIN_Wolfsong 0 Posted November 11, 2003 Share Posted November 11, 2003 You make a new ATR like that. Then you have to add that ATR in all KIL kit restrictions you want it to be available in together with what kits it should be able to use. Once you open a KIL file you'll see how each ATR file is set up for each platoon. Quote Link to post Share on other sites
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