H-Hour 0 Posted November 9, 2003 Share Posted November 9, 2003 I'm trying to figure out this lighting tool using the Levelbuilding.pdf. Is there a tut anywhere on the net? I didn't find one in the recon section here. Anyway, I right click in the level, select darkmap and shadows and my terrain goes black and it says something like "Using 1 darkmap". So then I place a sun light and position it and in the light editor I can see the light working correctly. I then save the map and load it up in Igor and the game and the lighting is not there. Looking at other /map/ directories it looks like I need some darkmap***.rsb files, but I don't know how to create them or where they come from. Also, in the Leveleditor.pdf file it said to make sure the textures were not checked Self-Illuminated. I checked and they aren't. Do you guys know what I'm doing wrong? Also, when I load up my map in-game I'm getting this skipping as I run across it. It seems to happen every time I move from polygon to polygon. I'm almost positive that my vertexes are all matched up perfectly (I used snap-to-grid) and seems to happen at almost every edge. It doesn't seem to slow me down at all, just make my view freeze for a 1/10 of a sec and then jump forward. Any idea what's causing that? I'm using Planes and editing the vertexes to create my landscape. Thanks. Quote Link to post Share on other sites
sleeper 0 Posted November 9, 2003 Share Posted November 9, 2003 lighting tutorial Quote Link to post Share on other sites
H-Hour 0 Posted November 9, 2003 Author Share Posted November 9, 2003 You're my hero. Thanks. Quote Link to post Share on other sites
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