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Lighting and Skipping in-game


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I'm trying to figure out this lighting tool using the Levelbuilding.pdf. Is there a tut anywhere on the net? I didn't find one in the recon section here. Anyway, I right click in the level, select darkmap and shadows and my terrain goes black and it says something like "Using 1 darkmap". So then I place a sun light and position it and in the light editor I can see the light working correctly. I then save the map and load it up in Igor and the game and the lighting is not there. Looking at other /map/ directories it looks like I need some darkmap***.rsb files, but I don't know how to create them or where they come from. Also, in the Leveleditor.pdf file it said to make sure the textures were not checked Self-Illuminated. I checked and they aren't. Do you guys know what I'm doing wrong?

Also, when I load up my map in-game I'm getting this skipping as I run across it. It seems to happen every time I move from polygon to polygon. I'm almost positive that my vertexes are all matched up perfectly (I used snap-to-grid) and seems to happen at almost every edge. It doesn't seem to slow me down at all, just make my view freeze for a 1/10 of a sec and then jump forward. Any idea what's causing that? I'm using Planes and editing the vertexes to create my landscape.

Thanks.

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