godbeni 0 Posted November 8, 2003 Share Posted November 8, 2003 I've try to make trees for ghost recon but i have a problem: It look like this in 3dsmax 5: But it look like this in ghost recon: http://ciah2.free.fr/problemwithtrees.JPG I ve done like the Making Trees for GR by shiver tutorial say but 3 dsmax 5 is not exactly like 3dsmax 4. How must I apply my textures in 3dsmax 5 to have a good result ? Quote Link to post Share on other sites
lexsis 0 Posted November 8, 2003 Share Posted November 8, 2003 theres a ghost recon tree by mike schelle, why dont you use that? Quote Link to post Share on other sites
godbeni 0 Posted November 8, 2003 Author Share Posted November 8, 2003 what is it ? I don't find it Quote Link to post Share on other sites
sleeper 0 Posted November 8, 2003 Share Posted November 8, 2003 Use an Unwrap UVW modifier to map your textures like that. The example castle map has trees that you can use as well. Quote Link to post Share on other sites
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