Sgt.Crocodile 0 Posted October 31, 2003 Share Posted October 31, 2003 (edited) I have a nice campaign going on and i need some help. Could someone turn the refinery map into a woodland enviroment? You know...replace the sand for grass, change the color of rocks and maybe add some trees. Its a important part of my storyline. I'd be very thankfull. Thanks a lot Cheers Edited October 31, 2003 by Sgt.Crocodile Quote Link to post Share on other sites
McNamee 0 Posted October 31, 2003 Share Posted October 31, 2003 There is a problem, you can't edit existing maps to stick in new trees or grass, It would have to be a grassless field, witha few dead trees... Quote Link to post Share on other sites
en4rcment 0 Posted October 31, 2003 Share Posted October 31, 2003 Hey SGT. Crocodile.... The member you want to talk to about this is snared gambit. Check out this screenshot of his work so far: and here is another: This is the modder to talk to about converting that map. Good luck sir. Quote Link to post Share on other sites
snared_gambit 0 Posted October 31, 2003 Share Posted October 31, 2003 (edited) And the ironic thing is, that's for my mod that's going to be in Brazil! It's infinetely better now, trust me. I got Photoshop, and I changed the bush color to a light green. And the brown grass is green now 2. Sgt Crocodile, if you want it, I'll send you the files. I'm trying to get the trees to have leaves, but my efforts have been unsuccesful so far I can get them, but it'll just take a little while. If you're interested, we'll talk. Edited October 31, 2003 by snared_gambit Quote Link to post Share on other sites
sleeper 0 Posted October 31, 2003 Share Posted October 31, 2003 Snared Gambit, thats an easy one for that map, just take p02_leafy_tree_foliage copy it and rename it p02_drybranch_bark. Same with p02_leafy_tree_branch and p02_drybranch You should be able to find some easy ones for the shrubs and the rest in the other maps. If you get stuck on a particular one let me know, I'll point you in the right direction. Quote Link to post Share on other sites
snared_gambit 0 Posted October 31, 2003 Share Posted October 31, 2003 sleeper, you're a saint! Thanks m8! Quote Link to post Share on other sites
Sgt.Crocodile 0 Posted October 31, 2003 Author Share Posted October 31, 2003 Sgt Crocodile, if you want it, I'll send you the files. Thanks a lot. I apreciate it. And the ironic thing is, that's for my mod that's going to be in Brazil! Lets talk about this mod of yours. I'll be glad to help you out. Quote Link to post Share on other sites
Brass 0 Posted November 3, 2003 Share Posted November 3, 2003 Just so you know when you just change the rsb files only you will also change the desert siege map as well. I have found no way to have gr not associate your "new" map files and not have it change ds map too. Brass Quote Link to post Share on other sites
sleeper 0 Posted November 3, 2003 Share Posted November 3, 2003 There is another topic around here discussing making non-overwriting retextured maps. Just use Mike Schells Skinner v1.1 on the map file to assign differently named textures and name the map differently. Quote Link to post Share on other sites
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.