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Texturizing prob in 3dsmax...


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Hi guys...

Just finished my first model, using 3dsmax 5.1 with SP1...

Prob is when I assign texture to model, and click UVW map, and then Unwrap UVW, and then Edit to "fit" it...all I have in the "Edit" window is a blue background, no picture there to do my work...I followed Pain`s videos tuts and seems like I did everything right...I tried both .bmp and .rsb file, and now I`m ######ed :huh:

I wonder if it`s related the 3D setting, `cause when I lauched 3dsm the first time, I screwed up choosing the setting, and now I don`t know how to change it...And wich is best? OpenGL or 3D? Got a GeForce 4 Ti-4200 with AGP 8X, cause first time I lauched 3dsmax, I chose 3d and then directX9, but I got an error (SP1 wasn`t installed, would that be it...?) so I ended up with the default setting wich is Heidi I think...How do I change this??

OK enough said...Any help or indications will be welcome...

Thx!

T.E.C.-Leader

Tactical*Elite*Corps

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OK forget about the textures not showing in the edit window, just found out how to make it appear...(uncheck "Affect Center Tile"...)

Still I wonder about the video setting...

Thanks...

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