hawkeye1956 0 Posted October 20, 2003 Share Posted October 20, 2003 Hi All yes this a newbe a real NEWBE. My question is:"what could be wrong with my export map causing igor to crash during the finel setup of the map. I have folled the tutorials of chris and thoes of Mike Schell's to the leater. i have tried it in 3ds max 4 amd 5 with the same outcome."CHASH" I am useing XP Home edition and this is what it tells me happens Event Type: Error Event Source: Application Error Event Category: None Event ID: 1000 Date: 10/20/2003 Time: 4:08:45 PM User: N/A Computer: JEFF Description: Faulting application igor.exe, version 1.0.0.1, faulting module igor.exe, version 1.0.0.1, fault address 0x0006a90c. For more information, see Help and Support Center at http://go.microsoft.com/fwlink/events.asp. Data: 0000: 6c707041 74616369 206e6f69 6c696146 0010: 20657275 6f676920 78652e72 2e312065 0020: 2e302e30 6e692031 6f676920 78652e72 0030: 2e312065 2e302e30 74612031 66666f20 0040: 20746573 36303030 63303961 0a0d If anyone can help i would be greatful thx e-mail cybermatez@cox-internet.com Quote Link to post Share on other sites
Zeko 33 Posted October 20, 2003 Share Posted October 20, 2003 Did u start IGOR with "-buildbinary" command? Quote Link to post Share on other sites
hawkeye1956 0 Posted October 21, 2003 Author Share Posted October 21, 2003 Yes I did and created all the folders Quote Link to post Share on other sites
sleeper 0 Posted October 21, 2003 Share Posted October 21, 2003 (edited) Make sure the mod is activated is the usual mistake people make. Try to open it in the Lighting tool, does it open there? **Im a little confused as to when it crashes, maybe you could explain that a little better, thanks. Edited October 21, 2003 by sleeper Quote Link to post Share on other sites
hawkeye1956 0 Posted October 21, 2003 Author Share Posted October 21, 2003 ok here is what i have done. 1. created a patch grid 400m x 400m . 2. added my texture 3. made my scenecenter and hid it 4. then i grouped it and labled it "1" 5. opened up the map editor put a check in floorpolligon and taged it as baked clay 6. then exporter it to my mod folder that igor created in the map folder with the folder name of mp01t " recived the following after file exported . 0 faces, 0 vertices, 0 attributes-> 0 faces, 0 vertices, 0 attributes (change = 0 faces, 0 vertices, 0 attributes) " scene exported successfuly 7. copyed my texture file to the mod folder in the texture file. 8. created my roomlist txt file but had no entreies. 9. started igor and made my envierment. 10. open new file and cancled to get next window where i pointed to my evn file 11. click ok and igor crashes and XP imformes me of the erroe and cloes igor i followed the tutorial to the letter and made sure i got no other errors. hope this helps and sorry for the bad spelling thx jeff Quote Link to post Share on other sites
deleyt 0 Posted October 21, 2003 Share Posted October 21, 2003 Your export said that 0 faces and 0 vertices where exported, so that means there is no data in the mapfile. Your roomlabel is incorrect. It should be "_1" not "1". Also, tag the floor before you group it (in this case it doesn't matter that much I think but to tag it before grouping, is technically more correct) Quote Link to post Share on other sites
hawkeye1956 0 Posted October 21, 2003 Author Share Posted October 21, 2003 ok thx i'll give that a try and let you know how it works out Quote Link to post Share on other sites
hawkeye1956 0 Posted October 21, 2003 Author Share Posted October 21, 2003 i tried the changes but still the same. is there any tutorials for dumies? thx all jeff Quote Link to post Share on other sites
Biro 0 Posted October 21, 2003 Share Posted October 21, 2003 Did you still get this message: " recived the following after file exported . 0 faces, 0 vertices, 0 attributes-> 0 faces, 0 vertices, 0 attributes (change = 0 faces, 0 vertices, 0 attributes) " ??? If you did, you have done something wrong in 3dMax and it won't work in Igor either, because your map do contain faces etc. Quote Link to post Share on other sites
hawkeye1956 0 Posted October 22, 2003 Author Share Posted October 22, 2003 hay its newbe again. i got it to work, but i have a new problem. i can't get the command map view to display my map.i see the map from the m01_caves.env oyer the top of my map. it will not let me put anything on it like a incertion zone. thx for the help so far. please keep it comming jeff Quote Link to post Share on other sites
Biro 0 Posted October 22, 2003 Share Posted October 22, 2003 On the desert siege cd you can find a file called Ghost Recon_Command Map.pdf. Read this carefully and you will be good to go hopefully. Quote Link to post Share on other sites
hawkeye1956 0 Posted October 22, 2003 Author Share Posted October 22, 2003 hi all well i think i am on my way now. my last problem was solved now. forgot to use the ctrl key. Daaaaaaaaaaaaaaaa. i want to realy think everyone who responded to my crys for help. i hope to talk more with you all. as i progress to becomming a map maker and i hope to make some that everyone will like. thx to all jeff Quote Link to post Share on other sites
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