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I want to make my own .chr models in Max; is there a way I can use a base human-model and add/change parts to create my own? For instance could I take one of the GR .chr and simply mod that within Max and then export my own .chr? If so could someone explain how I should go about this process? :blink:

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I want to make my own .chr models in Max; is there a way I can use a base human-model and add/change parts to create my own? For instance could I take one of the GR .chr and simply mod that within Max and then export my own .chr? If so could someone explain how I should go about this process? :blink:

Get the original GR characters in .3ds format from csk-uk.com in the downloads section :rocky:

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Here's a tip for you .

When interchanging parts between different models,you need to make sure that the arms align with the torso's,and the legs too,otherwide you get severe lookthroughs.

I generally try to keep to the same type,ie use US parts with other Us parts,and Russian with Russian,because you'll find that the arms and legs will not align with the different torso's........I hope this make sense to you?

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