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My 1st attempt at a high poly


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Well, I'm steadily moving up the modeling circuit, and this is my 1st attempt at making an M4 that it high poly. It's 1991 polys, which is about 1300 more then I usually have. ;) But, I've got a couple of problems. The texture, even though I've got it a 3600x1928, is 2 small! It doesn't make me happy when I spend 10 hours on an M4, and the texture won't work. Any advice on how to fix this? In uvw unwrap mode, it shows like a dozen of my textures tiled. Anyone to get them not tiled? Anyway, here's the render.

m4a1trijicon.jpg

Yay! :o=:o=:o=

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gj you should make the sight lens indented sorta speak,by the way it looks,it looks like you detached the end of it and textured it..if you make a tube inplace of the cylinder then a circle and extrude it .1 units on it will look better.Other than that looks great for your first one

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My god dude, how did you get good so quick, I only gave you 1 lesson! My only worry is your thing with texturing, see GR only takes textures that are powers of 2. Ive been told that GR sometimes converts them but Ive never tryed. As to the tiled bit in UVW map, you can re scale your whole weapons faces in that screen to get it on to the texture, I bet youve allready learnt this stuff thou! Remeber I said you gotta come work with me on that secret thing when your good enough? Well ya can come now!

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That's cool Chems. I did already figure out the rescale UVWs. And, I'm going to retexture the whole thing with texture sizes of 512x512 . . . :( It needs serious work on the texture neway. As for your secret thing, PM with some details and I'll be happy 2 help.

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Nice work guys.

On that hbar:

*The charging handle is a solid piece that runs across the top of the receiver and protrudes over both sides.

* You could cut out the rear sight and carrying handle.

* I'd work on rounding out the cheek piece, stock, and grip.

Overall a fantastic looking model. The rubber coating on the scope looks great. :thumbsup:

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All this high poly stuff has me interested. I've never done anything over 700 polygons (hell I've only made about 4 things anyways :ph34r: ) but I think I'll give it a try.

Anyone want to see a super high poly MP-40 or Mp-18?

I personaly love the older WW2 weapons :)

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Well been awile since i modded,felt like doing a high poly,would like to thank stalker_zero for the image.Forgot to add awsome m4 prozac,u get better and better everytime u load 3ds

sr471.jpg

sr472.jpg

15480 polys

lol,awsome guns all of them look great!posted this in a diff thread.and having a high poly contest would be awsome

Edited by SpLaTTy
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Has turned into a 'post your high poly weapon' thread  :lol:

LMAO! :D Why not?

Here's mine... not a complete work!

1911high1.jpg

1911high2.jpg

I FINALLY have the pics I need to complete but; but lack the time... lmao! :D

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