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Crashing to Desktop. . .


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Why after I edit any of the skins or heads of the specialists and save them, overwriting the original, ghost recon crashes to the desktop when I try to select the character before a mission? Does this have anything to do with how you sve .rsb files in paint shop pro?? Please Help!!!! :(

Edited by porschefan8
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Which Ike log do you need? The one that is just Ike or the one that that says IkeCrash? Thanks for the help!! :) Here Are both reports, since I don't know which one you need. . .

IKE

***** User's system configuration *****

CPU: GenuineIntel 2523 MHz Recent Intel

RAM: 768 MB

O/S: Microsoft Windows 2000 5.1 Service Pack 1 build 2600

SURFACE FORMATS

Format D3DFMT_R8G8B8 Not Supported

Format D3DFMT_X8R8G8B8 Supported

Format D3DFMT_A8R8G8B8 Supported

Format D3DFMT_A4R4G4B4 Supported

Format D3DFMT_R5G6B5 Supported

RSFILEDATA: FindFile could not find file ike_fx_fire_type2.tga

RSFILEDATA: FindFile could not find file ike_fx_fire_type2.rsb

Unable to find ike_fx_fire_type2.tga anywhere.

RSFILEDATA: FindFile could not find file ike_fx_dust.tga

RSFILEDATA: FindFile could not find file lighthalo_effect3.rsb

RSFILEDATA: FindFile could not find file lighthalo_effect3.rsb

Unable to find lighthalo_effect3.rsb anywhere.

RSSoundMgrPC: Selecting sound device SoundMAX Digital Audio

driver is smwdm.sys

RSSoundManager: Could not get propertyset

RSSoundMgrPC: Selecting sound device SoundMAX Digital Audio

driver is smwdm.sys

RSSoundManager: Could not get propertyset

SURFACE FORMATS

Format D3DFMT_R8G8B8 Not Supported

Format D3DFMT_X8R8G8B8 Supported

Format D3DFMT_A8R8G8B8 Supported

Format D3DFMT_A4R4G4B4 Supported

Format D3DFMT_R5G6B5 Supported

Failed to Reset Device

SURFACE FORMATS

Format D3DFMT_R8G8B8 Not Supported

Format D3DFMT_X8R8G8B8 Supported

Format D3DFMT_A8R8G8B8 Supported

Format D3DFMT_A4R4G4B4 Supported

Format D3DFMT_R5G6B5 Supported

SimGun: Gun node W MG has no camera offset helper point.

SimGun: Gun node E MG has no camera offset helper point.

SimGun: Gun node Camp MG 1 has no camera offset helper point.

SimGun: Gun node Camp MG 2 has no camera offset helper point.

SimGun: Gun node Camp MG 3 has no camera offset helper point.

SURFACE FORMATS

Format D3DFMT_R8G8B8 Not Supported

Format D3DFMT_X8R8G8B8 Supported

Format D3DFMT_A8R8G8B8 Supported

Format D3DFMT_A4R4G4B4 Supported

Format D3DFMT_R5G6B5 Supported

SimGun: Gun node W MG has no camera offset helper point.

SimGun: Gun node E MG has no camera offset helper point.

SimGun: Gun node Camp MG 1 has no camera offset helper point.

SimGun: Gun node Camp MG 2 has no camera offset helper point.

SimGun: Gun node Camp MG 3 has no camera offset helper point.

<<<<<<<<<<<<<< taking screenshot from location: <-61.8432, -19.2819, 28.9086>

<<<<<<<<<<<<<< taking screenshot from location: <-67.5894, -28.294, 30.6969>

<<<<<<<<<<<<<< taking screenshot from location: <-63.8563, -38.3071, 30.9573>

<<<<<<<<<<<<<< taking screenshot from location: <-63.8563, -38.3071, 30.9573>

_Alpha: sending clear waypoints message

Failed to Reset Device

SURFACE FORMATS

Format D3DFMT_R8G8B8 Not Supported

Format D3DFMT_X8R8G8B8 Supported

Format D3DFMT_A8R8G8B8 Supported

Format D3DFMT_A4R4G4B4 Supported

Format D3DFMT_R5G6B5 Supported

SURFACE FORMATS

Format D3DFMT_R8G8B8 Not Supported

Format D3DFMT_X8R8G8B8 Supported

Format D3DFMT_A8R8G8B8 Supported

Format D3DFMT_A4R4G4B4 Supported

Format D3DFMT_R5G6B5 Supported

IKECRASH

GhostRecon caused an Access Violation in module GhostRecon.exe at 001b:00517334.

Exception handler called in Main Thread.

Error occurred at 9/14/2003 18:40:16.

C:\Program Files\Red Storm Entertainment\Ghost Recon\GhostRecon.exe, run by DDH.

1 processor(s), type 586.

768 MBytes physical memory.

Write to location 00000000 caused an access violation.

Registers:

EAX=00000000 CS=001b EIP=00517334 EFLGS=00090206

EBX=01f32120 SS=0023 ESP=0012f4ac EBP=00000320

ECX=10070348 DS=0023 ESI=01f32120 FS=003b

EDX=01590608 ES=0023 EDI=10070348 GS=0000

Bytes at CS:EIP:

c6 00 00 5e c3 90 90 90 90 90 90 90 56 8b f1 33

Stack trace:

00517334: GhostRecon.exe! <no symbol>, <no file>, <no line>

Module list: names, addresses, sizes, time stamps and file times:

C:\WINDOWS\System32\d3d8thk.dll, loaded at 0x00320000 - 8192 bytes - 3df82460 - file date is 12/12/2002 00:14:32

C:\Program Files\Red Storm Entertainment\Ghost Recon\GhostRecon.exe, loaded at 0x00400000 - 5757681 bytes - 3bb8d666 - file date is 10/1/2001 16:48:04

C:\WINDOWS\System32\d3d8.dll, loaded at 0x00920000 - 1156608 bytes - 3dedc941 - file date is 12/12/2002 00:14:32

c:\progra~1\mcafee.com\vso\McVSSkt.dll, loaded at 0x01b40000 - 106496 bytes - 3f405b8f - file date is 8/17/2003 21:52:32

C:\WINDOWS\System32\rsaenh.dll, loaded at 0x0ffd0000 - 133632 bytes - 3ccdcab0 - file date is 8/29/2002 04:00:00

C:\DOCUME~1\DDH\LOCALS~1\Temp\~efcb89\~df394b.tmp, loaded at 0x10000000 - 410664 bytes - 3b3c97bb - file date is 9/14/2003 18:39:08

C:\WINDOWS\System32\DSOUND.dll, loaded at 0x51080000 - 336384 bytes - 3dedc968 - file date is 12/12/2002 00:14:32

C:\WINDOWS\System32\uxtheme.dll, loaded at 0x5ad70000 - 203264 bytes - 3d6df9da - file date is 8/29/2002 04:00:00

C:\WINDOWS\System32\DINPUT8.dll, loaded at 0x6ce10000 - 168960 bytes - 3d6dfa10 - file date is 8/29/2002 04:00:00

C:\WINDOWS\System32\WS2HELP.dll, loaded at 0x71aa0000 - 18944 bytes - 3b7dfe32 - file date is 8/29/2002 04:00:00

C:\WINDOWS\System32\WS2_32.dll, loaded at 0x71ab0000 - 75264 bytes - 3b7dfe31 - file date is 8/29/2002 04:00:00

C:\WINDOWS\System32\WSOCK32.dll, loaded at 0x71ad0000 - 21504 bytes - 3b7dfe31 - file date is 8/29/2002 04:00:00

C:\WINDOWS\System32\netapi32.dll, loaded at 0x71c20000 - 309248 bytes - 3d6dfa06 - file date is 8/29/2002 04:00:00

C:\Program Files\Red Storm Entertainment\Ghost Recon\DBGHELP.dll, loaded at 0x72a00000 - 163088 bytes - 3af32067 - file date is 8/10/2001 09:27:10

C:\WINDOWS\System32\cryptnet.dll, loaded at 0x73d50000 - 53248 bytes - 3b7dfe24 - file date is 8/29/2002 04:00:00

C:\WINDOWS\system32\userenv.dll, loaded at 0x75a70000 - 667136 bytes - 3d6dfa1a - file date is 8/29/2002 04:00:00

C:\WINDOWS\system32\Apphelp.dll, loaded at 0x75f40000 - 115712 bytes - 3d6dfa1b - file date is 8/29/2002 04:00:00

C:\WINDOWS\system32\MSASN1.dll, loaded at 0x762a0000 - 51200 bytes - 3b7dfe16 - file date is 8/29/2002 04:00:00

C:\WINDOWS\system32\CRYPT32.dll, loaded at 0x762c0000 - 544256 bytes - 3d8f9151 - file date is 9/23/2002 14:10:26

C:\WINDOWS\System32\WINMM.dll, loaded at 0x76b40000 - 171520 bytes - 3d6dfa20 - file date is 8/29/2002 04:00:00

C:\WINDOWS\system32\WLDAP32.dll, loaded at 0x76f60000 - 168448 bytes - 3d6dfa22 - file date is 8/29/2002 04:00:00

C:\WINDOWS\System32\secur32.dll, loaded at 0x76f90000 - 52224 bytes - 3d6dfa22 - file date is 8/29/2002 04:00:00

C:\WINDOWS\system32\ole32.dll, loaded at 0x771b0000 - 1172992 bytes - 3f4a5b36 - file date is 8/25/2003 12:53:44

C:\WINDOWS\system32\VERSION.dll, loaded at 0x77c00000 - 16384 bytes - 3b7dfe0f - file date is 8/29/2002 04:00:00

C:\WINDOWS\system32\MSVCRT.dll, loaded at 0x77c10000 - 323072 bytes - 3d6dfa27 - file date is 8/29/2002 04:00:00

C:\WINDOWS\system32\GDI32.dll, loaded at 0x77c70000 - 250368 bytes - 3d6dfa27 - file date is 8/29/2002 04:00:00

C:\WINDOWS\system32\USER32.dll, loaded at 0x77d40000 - 528896 bytes - 3dc30db4 - file date is 11/1/2002 15:26:46

C:\WINDOWS\system32\ADVAPI32.dll, loaded at 0x77dd0000 - 558080 bytes - 3d6dfa28 - file date is 8/29/2002 04:00:00

C:\WINDOWS\system32\kernel32.dll, loaded at 0x77e60000 - 930304 bytes - 3d6dfa28 - file date is 8/29/2002 04:00:00

C:\WINDOWS\System32\ntdll.dll, loaded at 0x77f50000 - 654336 bytes - 3eb1b41a - file date is 5/1/2003 16:56:12

C:\WINDOWS\system32\RPCRT4.dll, loaded at 0x78000000 - 532480 bytes - 3f4a5b39 - file date is 8/25/2003 12:53:46

Edited by porschefan8
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Did ya post your ike.log directly after the crash?? I'd guess that this line is causing the crash Format D3DFMT_XXXXX. But i have never seen it before so i can't help :(

Does GR work without the mod activated? :huh:

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Ok, I'll edit a skin, run ghost recon, and then post the Ike log for you. And Yes ghost recon works fine again after I revert the edited file back to the original, but instead of a mod, I make copies of the originals, then edit one of the two identical files, which is the one ghost recon uses

When a mod is activated, does ghost recon use the files weren't changed in the mod, meaning that you can change one thing in a mod and still use all of the unchanged files when playing?

Thanks!!!! :)

Edited by porschefan8
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Here's my Ike log. . . . . . . :wall:

***** User's system configuration *****

CPU: GenuineIntel 2526 MHz Recent Intel

RAM: 768 MB

O/S: Microsoft Windows 2000 5.1 Service Pack 1 build 2600

SURFACE FORMATS

Format D3DFMT_R8G8B8 Not Supported

Format D3DFMT_X8R8G8B8 Supported

Format D3DFMT_A8R8G8B8 Supported

Format D3DFMT_A4R4G4B4 Supported

Format D3DFMT_R5G6B5 Supported

RSFILEDATA: FindFile could not find file ike_fx_fire_type2.tga

RSFILEDATA: FindFile could not find file ike_fx_fire_type2.rsb

Unable to find ike_fx_fire_type2.tga anywhere.

RSFILEDATA: FindFile could not find file ike_fx_dust.tga

RSFILEDATA: FindFile could not find file lighthalo_effect3.rsb

RSFILEDATA: FindFile could not find file lighthalo_effect3.rsb

Unable to find lighthalo_effect3.rsb anywhere.

RSSoundMgrPC: Selecting sound device SoundMAX Digital Audio

driver is smwdm.sys

RSSoundManager: Could not get propertyset

RSSoundMgrPC: Selecting sound device SoundMAX Digital Audio

driver is smwdm.sys

RSSoundManager: Could not get propertyset

Failed to Reset Device

SURFACE FORMATS

Format D3DFMT_R8G8B8 Not Supported

Format D3DFMT_X8R8G8B8 Supported

Format D3DFMT_A8R8G8B8 Supported

Format D3DFMT_A4R4G4B4 Supported

Format D3DFMT_R5G6B5 Supported

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Here's my Ike log. . . . . . . :wall:

***** User's system configuration *****

CPU: GenuineIntel 2526 MHz Recent Intel

RAM: 768 MB

O/S: Microsoft Windows 2000 5.1 Service Pack 1 build 2600

SURFACE FORMATS

Format D3DFMT_R8G8B8 Not Supported

Format D3DFMT_X8R8G8B8 Supported

Format D3DFMT_A8R8G8B8 Supported

Format D3DFMT_A4R4G4B4 Supported

Format D3DFMT_R5G6B5 Supported

RSFILEDATA: FindFile could not find file ike_fx_fire_type2.tga

RSFILEDATA: FindFile could not find file ike_fx_fire_type2.rsb

Unable to find ike_fx_fire_type2.tga anywhere.

RSFILEDATA: FindFile could not find file ike_fx_dust.tga

RSFILEDATA: FindFile could not find file lighthalo_effect3.rsb

RSFILEDATA: FindFile could not find file lighthalo_effect3.rsb

Unable to find lighthalo_effect3.rsb anywhere.

RSSoundMgrPC: Selecting sound device SoundMAX Digital Audio

driver is smwdm.sys

RSSoundManager: Could not get propertyset

RSSoundMgrPC: Selecting sound device SoundMAX Digital Audio

driver is smwdm.sys

RSSoundManager: Could not get propertyset

Failed to Reset Device

SURFACE FORMATS

Format D3DFMT_R8G8B8 Not Supported

Format D3DFMT_X8R8G8B8 Supported

Format D3DFMT_A8R8G8B8 Supported

Format D3DFMT_A4R4G4B4 Supported

Format D3DFMT_R5G6B5 Supported

Wow, thats really strange. I have never seen that before, have you tried a re-install :huh:

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