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------------------------------------------ What's SDK? Discussion is started here: www.ghostrecon.net/forums/index.php?/topic/61315-universal-mission-script-template/ ------------------------------------------ Gthub repository https://github.com/AlexKimov/RSE-file-formats ----------------------------------------- Photoshop x64 RSB plugin
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Glossary mn - magic number DATETIME - date and time 4 bytes UINT - integer 4 bytes UINT16 - 2 bytes BYTE - 1 byte FLOAT - real number 4 bytes char - chars array Sections 1. MAP Header (file id) 2. MaterialList section 3. GeometryList section 4. PortalList section 5. OccluderList section 6. LightList section 7. VFogList section 8. ObjectList section 9. RoomList section 10. TransitionLineList section 11. PlanningLevelList section File structure 1. File Header 1.1 MAP Header (file id) HEX "0D 00 00 42 65 67 69 6E 4D 61 70 76 2E 30" | TEXT "....BeginMapv4.0" UINT chars_count char Be