flybar
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Posts posted by flybar
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Its with regret that I inform the GR community of the sad loss of Ugly Muthr.
As some of you olde time GR players may remeber the *RT* "RED TOES" and *ACME* clan, Ugly was a pivotal player, always the joker and willing to stay behind to defend the base at all costs.
Ugly finally lost the battle against cancer on Friday 23rd July 2004.
I offer my deepest sympath to his family & friends and in particular RoadRunner, his son, who was also a member of the *ACME* Clan.
You'll be sadly missed Ugly.......
*ACME*Flybar
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The 2 Gig came about by impulse.
I ordered 1Gb to start with, and all the kit turned up apart from the memory, so I just had to rush out and get another 1Gb more as I wanted to put the thing together ASAP! and couldnt wait for the other memory to eventually turn up.
I do video editing on the machine, so the extra memory hasnt gone to waste.
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I just recently purchased the ASUS P4C800-E and 2 X 140Gb SATA maxtor drives in a RAID config. with 2Gb 3200 DDR RAM, 3Ghz P4 and Radeon 9800XT and shoved it all in a Thermaltake XaserIII case.
Obviously in anticipation for GR2!
All pretty easy to put together and runs like ###### off a shovel (translation = fast)
I read a couple of mixed reviews about the mobo, but in general it shined out and I can say I have been very happy with it for the past 4-5 weeks.
Its been on almost 24x7 and have had no problems at all.
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Hi,
I tend to notch up the default gamma settings in GR to 60/70, but I have noticed that when I ALT-TAB out of game to desktop and then go back into GR game the Gamma setting gets reset to default.
Then when the next game starts, it reverts back to my custom setting of 60/70.
I have the latest drivers installed from ATI (6.14.10.6436 22/3/2004) as the original ASUS drivers had the same problem. Anyone else experiencing this, or have the same card and not having the problem?
Suggestions to resolve welcome...
ASUS Radeon 9800XT
DirectX 9.0b (4.09.0000.0902)
P4 3Ghz 800FSB - 2Gb (3200 DDR 400)
2 X 140Gb Maxtor SATA in Raid
Samsung 760VTFT 17" TFT LCD Monitor
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What? What have I missed?
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I could have sworn I saw a reference/article on this site about the awaited GR2 - Even written by Rocky himself!
Is this just all some kinda weird dream I had, or being really sceptical has UBI asked Rocky to take any previous posting about GR2 off this site?
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This script uses PHP only, it doesnt require you to run an executable in the background.
Some web hosters wont let you run .exe's, so this does not use qstat.
If you look at the beta version (see URL above) I'm looking for someone that knows PHP very well... I only learnt what I need to know to get the program to work. I would like someone to verify the code, so that it has all the error trapping and stuff on it.
Also, like Rocky says, it would be nice to wrap a user interface around this in such a way that any clan could design a template and use the script.
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Yup.. thats where I need the help!!!
Any takers?
Maybe the word NO.. or :NO or :no: or :no:
or :YES or YES
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http://www.acmeclan.co.uk/grquery.php?serverip=66.250.220.30
replace the IP address with the server you want to look at
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Hi,
Ive developed a PHP script that queries a Ghost Recon Server (given an ip address) and gives you all the nice information like:
1) Game Version
2) Server Name
3) Current Map
4) Current Mission Name
5) Game Type
6) Password locked
7) Max Players
8) List of current players & their team colours
9) What Mods a running
10) If its a dedicated server running or not
11) Game Status (Joining, debriefing etc)
etc.... (you get the idea)
I'm not a PHP expert, so I'm looking for someone that has an interest in this and knows PHP pretty well...
I've got 99% of the code written and working, but I need someone to help "tidy" up my code and see if I have used PHP the way it should be.
I think this will be of great use to people that run dedicated servers/web sites because they can query whatever server they like and find out who's playing, what they are playing etc... just like UBI/Gamespy, but with this PHP script you could customise it to suit your site.
If anyone is interested in lending a hand, please email me flybar@ntlworld.com
Thanks (PS... Sorry if this is in the wrong forum)
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Well I know a player, she's 12 and can kick some butt.
Look out for *RT*Eliminator
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I got my first prototype finished and you can download it if you like.
visit http://www.callover.co.uk/acme and look at the homepage for a link to download file.
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Well... I think I've cracked most of it!... some bit's of the UDP packet I have no clue what they do!
I've eliminated most options by changing server settings, checking the packet information, then comparing the UDP packets to see whats changed.
I reckon I'm probably 70% there, so if anyone thinks they would be interested in this, let me know.
How I see it working.... Clan Leaders may want to provide web pages that monitor serveral of their servers and give uptodate information on all monitored games.
Or.......... you might want to keep track of your favourite top 10-20 GR servers and have realtime information... if they are in the 'joining' state, how many players, who's playing, who;s dead.... etc...
You just cant do this via ubi, not sure about gamespy. I dont think gamespy tell u who the players are... but i could be wrong.
I'm sure there's more ideas for using this, but my brain is fried from trying to reverse engineer the UDP packet.
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Hi,
I am trying to create an active-x web component in VB that allows you to query a running GR server, so you can know what maps, gametypes, player list, respawns, kit restrictions etc.... there are, just like UBI now provides.
I've managed to work out what packet to send to get a response from the GR server, and recieve all the server info, but does anyone know the structure of the return packet?
I can work out some of it, especially where there are ASCII characters, but some of the other game info seems encoded.
I'm guessing things like game type , siege, lastman, defend etc are coded such that
01= solo
02= siege
03=last man etc.
If anyone has the details to "walk" the packet info, or has done this already I'd appreciate your knowledge.
or
email me
Here's an example of what I know so far :
BYTE: 001 - HEX[C0] : DEC[192] : chr[À]
BYTE: 002 - HEX[DE] : DEC[222] : chr[Þ]
BYTE: 003 - HEX[F1] : DEC[241] : chr[ñ]
BYTE: 004 - HEX[11] : DEC[017] : chr[]
BYTE: 005 - HEX[42] : DEC[066] : chr
..... removed to make post smaller
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Another thumbs up for TS from me.
Ive been using TS for nearly a year now and cant really fault it for its price.
I'm in the camp with the other guys that say V2 isnt as good.
Our clan (16 members) tried upgrading to V2 and we had no end of configuration/soundcard problems, so we all stuck with v1.5.0.6
(they may have sorted some of those early V2 problems by now, but just havent found a good enough reason to upgrade.)
We tried many other comms s/w to start and nothing could compare to the low bandwidth, easy configuration and high sound quality of TS.
P.S - I seem to remember that TS guys have archives of all the versions (that may have changed now.. but worth trawling their site)
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1) Sort out the geometry glitches (maybe thats not an issue if they use a new engine).. I just hope if they change the engine it doesnt loose that "Ghost" feeling.
2) Smoke grenandes
3) Digital ping instead of the 3 or 4 green bars
4) Faster NET code.... not too bad at moment, but sure can always be improved
5) Improve kit/uniform selection
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GR is really slow to start up (close to 8-10 mins) and slow to swap maps once in game (approx 2-3 mins)
Once the dedicated server game starts there is no noticeable lag and runs ok.
All drivers are uptodate
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I've setup (just for my own educational purposes) a win2K server and I've tried running a dedicated GR server... but it runs like a dog (sloooooow to start up and start new maps).
The machine when it was setup as XP Pro ran GR dedicated sweet.. so whats different when its running on win2K server... I know the win2k server is doing a whole bunch more stuff.... but is there any way I can tune the dedicated GR server to run like it did under XP?
Server spec off top of head.... P3 600mhz 512Mb/ Geforce Anihilator Pro something or other .. is this really under spec to act as a win2k server and run GR?
What Was The First Gr Team You Joined?
in GR (PC) - General Discussion
Posted · Edited by flybar
RedToes was my first ever clan for any Game, then moved to ACME clan- I have only ever really played Ghost Recon 1.
I got hooked on it when it first came out - I was just back to the UK from working in the US for 4 years and decided to take a year off work - I amaze myself now, looking back to how many hours I spent glued to my computer playing this most addictive game ever! It was so immersive - I could almost smell the cordite!
They were happy days... had fun with the guys I played with, but then the cheat thing came out and decied to leave the game... I have however been reading the forum and like the look of the BattleField Project Reality Mod - I'm downloading now so may give that a go later!
<- Wow - Was it that long ago! member 99 !