swartsz
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Everything posted by swartsz
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- Toca Race Driver 3 (PC, XBOX, PS2) Produced and developed by Codemasters, release: Autumn 2005 ToCA Race Driver 3 takes the variety of motorsport experiences available in Race Driver 2 and expanding on it even further, so no matter what your taste in racing, you'll find something to suit you. Featuring the British GT championship, series stalwarts the DTM and Aussie V8 Supercars, Sprint Cars, Rallying, and open wheel racing all the way from karts to the BMW Williams Grand Prix Cars, and much more ToCA Race Driver 3 has something for everyone. One of the games i am looking forward to!
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ty! Here is a new version of the M14 texture, made by our resident camo expert Whisper_44 who i can't thank enough for it. M14 render
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GRAW PC screen and comment
swartsz replied to SAF_Night Scope's topic in GR:AW (PC) - General Discussion
maybe they were just having some fun with the unlimited ammo cheat after a hard at work.... -
GRAW PC screen and comment
swartsz replied to SAF_Night Scope's topic in GR:AW (PC) - General Discussion
Hopefully we will be able to turn the HUD of in the game. -
GRAW PC screen and comment
swartsz replied to SAF_Night Scope's topic in GR:AW (PC) - General Discussion
that is good news, i hope Ubi will keep it up and surprise us with more news and eye-candy. ps. there are more pc screens available on the ghost recon 3 website. -
http://media.pc.ign.com/media/736/736221/vids_1.html looks pretty awesome and it holds a lot of info on Earned in Blood, like there will be some new multiplayer modes and the release date is october 6, 2005. can't wait! AI seems to be improved as well, look as the German soldiers are flanking you.
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also not working for me!
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heard about this concept of releasing games before, it was some guy from Mircosoft talking about the future of gaming at E3, he talked about releasing a game, someone buys and plays it and if the player likes it he or so can buy more content for the game and not have to wait for an expansion pack, also he mentioned the prize of these games would be a lot less then they are today. I kinda like this idea, how many of us haven't got a game on the shelf that they haven't finished. If the developer can develop episodes of this game which will all capture the gamer and do not feel like they ar
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yes i have!
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The "What Are you doing in 5 minutes?.. thread"
swartsz replied to squad_e's topic in "Off Topic" Posts
starting 3ds Max again! -
Here it is, found some unwanted polies on the models that made it possible.
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small update: i made the forward assist a bit bigger. thank you Sup for pointing it out!! and i have added a new lowpoly Acog scope i made today. I wish i had a gun like this at home right now, damn mosquitos are bugging the hell out of me.
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i can only add the extrusion if i remove a couple of polies somewhere else, i am on a strict polylimit. forward assist? i believe you are talking about the RIS, right? that may just be the angle of the render, it was modeled prefectly to the reference i was using.
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Some nice side-arms maybe? like the beretta and Colt 1911. Looking at that picture of the M4 SD i see some stretching on the receiver part of the model, you might want to correct that.
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sorry guys, but it isn't a head!
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I appreciate the feedback but i am going to leave it as it is for now so i spend my time on texturing the M4 and HK53 models. And i will also be working on something i have never done before, when it has reached the point where it looks something like the real life thing i will post a picture of it right here!
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One modder made it! Evert, a level designer from the Insurgency mod for Half Life 2 has been hired by Grin to work on GR3. announcement here: http://www.insurgencymod.net/
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maybe true, but i also wanted the site to be accessible for people with smaller monitors, that is why i choose to use a width-limit of 800 for the renders, if anyone wants to offer me a job and wants to see more they can contact me personally for more close up renders. That looks like a very nice technique, i will give it a try to see if it can improve my texture, maybe i can overlay it with my wood texture, thanks Chems!
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made 2 new textures for the M14 model!
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thanks guys for your help. I think i have it sorted now with the help of a new script and form. Now it sends the user back to the homepage when the message was sent succesfully and to a error page when something went wrong. again thanks a lot for your help!
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yes, that is all there is.
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here is the code of the form:
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don't worry, i am keeping a wood version, at the moment i working on improving the quality of the wood in the texture and that is done, hopefully this week, i will also be working to finish 2 other versions of the texture so there is one for everyone.
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a bit of both actually. the problem is when you press the submit button it keeps sending me to a blank page, even after i inserted the code you suggested. to have a closer look at the contact page and the problem, go here: http://www.swartsz.com/contact.html so i am kinda lost with this one.