swartsz
GR.net Supporter-
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Everything posted by swartsz
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as you can see in the picture below, the front of the vehicle is completely square. you can also see i still have a lot of work to do before i can call it finished.
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And now for something completely different. i thought it was about time to show you what i have been working on lately. In a couple of days i will show you a new weapon model but now it is time to show you my very first vehicle i am working on, the M706. i hope you like it! C&C is always welcome.........
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Finally i made something i am happy about. Here are some of the early logo's i made for this contest: And here is my entry:
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damn you, ronin!!! i might as well ask Photoshop to marry me with all the time i am spending to come up with something that looks any good.
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Dang! looks like i will not be able to join the chat..... Make sure to ask if they plan to release some modding tools besides the map-editor at launch. More questions: 1. what is the biggest improvement you could make with the time extension. 2. minimum specs. 3. we know we will be able to add attachments to the weapons, will there be a similar system to create our own uniforms. 4. Is this the first in a long range of Tom Clancy games you will be involved with. 5. Do you still think you will be able to beat the gr community in the GR.net vs GRIN match.
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I am sure GRIN would be more than willing to give you a show around their studios and possibly a sneak peak at GRAW for PC if you asked nicely. ← i'll bet they get requests like that every day.
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save my computers life (im gonna kick it to pieces
swartsz replied to natsanwa's topic in GR - Weapon Modding
Here it is, it was made by someone in the CS community. Can't remember who it was but it showed one way to UV map a model. please right click and save: UVmap tutorial -
save my computers life (im gonna kick it to pieces
swartsz replied to natsanwa's topic in GR - Weapon Modding
natsanwa, i have a little video that shows the method Prozac described here, maybe that will help. let me know if you want it. -
Will be looking forward to it, although after reading what you and the rest who visited RSE already said about it, my mind is already at ease. God, i wish they did something like that for us europeans!!!!
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Here is my entry. nothing special, just a picture one of my former girlfriends sent me a couple of years ago..........
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I did try it and one thing that came to mind was; "hey, don't i already have this game, it is called Toca2"
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anyone else here tried that Honda Civic demo they release a couple of days ago? just one car and track but it looks very similar to 2.
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Indeed. ← i'll bet he went after the people who killed his daughter and ended up in prison only to discover there is more to the story and wants to break out to find out the whole story.
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I don't think there is anyone to blame here. It is something that comes with the terroritory when you are a modder. A lot of people have their own dreams about how the game should look and play, but not everyone knows how to turn their dreams into reality. So when they see a modder whoes work they really like, it is an easy desicion to ask them to make the dream a reality/mod/character/weapon/mission In the beginning these emails and pm's are really flattering but after a while they can become a annoyence because most them just say "i like your work, can you make this?" But peopl
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I see there are many fans of the movie Spaceballs around here...
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Yes, i am planning on using the G36C for the mod. BFS is short for Blackfoot Studios, i do some freelance work for them. lol, exactly what Eskwaad and me were thinking, hopefully GRAW will provide me with another 3 years of modding fun.
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sweet! thanks for letting me know Commando! Here is also a little update on the mod that has been discussed here a while back. I had a long conversation with Eskwaad on monday and we both expressed the desire to make it happen, so it is still alive!!!! We are both working on some new things, but for me it will be the last thing i do for Ghost Recon for a while. I also got some feedback on my website from someone who works in the industry and it comfirmed to me that something is missing. Something that shows my own style of modeling and texturing instead of remaking the real thing in 3d.
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according to this post at the EA forums we can expect a demo early november forum post
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His polycounts are more than within GR1 range. ← they sure are.... everything i have posted lately has a polycount below the 2000 mark. Have to finish these first, but i will see what i can do within the set polylimit. cool! let me know what everyone in your class thinks of it, always appreciate good feedback.
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Already have a directory full with images of the real thing you gave me a long time ago, used them to model it.... Don't let me stop you, m8! mine is far from perfect. I can't!!! must.....model......more...... ( read: it is too addictive ) ps. also made the normal G36, which is now available at my website.... edit - Also forgot to mention the polycounts. The G36C, without the scope and grip, is 1856 and the G36 is 1664. But they still need to be optimized.
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Here is a little preview of what i am working on at the moment.