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Sheldon_AS

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About Sheldon_AS

  • Birthday 09/06/1958

Profile Information

  • Location
    Chico CA.
  • Interests
    Original Ghost Recon

Previous Fields

  • Favourite Ghost Recon Mod.
    Alpha Mod 2.6

Contact Methods

  • Website URL
    http://www.alphasquad.net
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  1. I hear you and agree totally Lightspeed. The immersion & tension invoked by Ghost Recon isnt a learned response at all, it is there (for those of us who've actually played the game) that is. Some people like reading their own words so much, it really doesnt matter what you say. They are going to disagree just so they can read some more of their own drivel. Spend a couple of thousand hours playing Ghost Recon like we have, then come and give an opinion.
  2. Totally agree, dont have it, dont want it. The only Alpha person I know who does have it is saying himself to stay away. If GRIN had respected the COOP player from the beginning, they would have many more people on board instead of alienating that segment of the community.
  3. My feelings exactly. So far, the COOP community faithful have been left in the DUST....... Fix what was so evidently promised but lacking in GRAW, and there may be some kudos coming.
  4. Yes, there are both -R & +R Dual Layer formats. My best luck has been with Verbatim +R D/L media, as in: http://www.newegg.com/Product/Product.aspx...N82E16817130008 Best of luck.
  5. That demo was the buggiest thing I've ever gotten my hands on. I hope the full game works better (and I guess it does as your playing it). I didnt think the demo was that bad, not near as bad as GRAW full version (bug wise) to tell you the truth, but the full game, on version 1.05 is much improved over the demo in every aspect. Plus, there is a bonus. You have this huge map, and your not killed from someone watching your every move if you walk 1 block out of a set path they want you to stay in. Yes, its TRUE. You can approach an objective from any direction you choose. WHAT WILL THEY THINK OF NEXT..........................
  6. I lost interest shortly after I bought GRAW and received it to find it was so much less than what was promised. I've since went back to [GR] and am now playing ARMA as well. I have no interest in GRAW2, and as we got so much less in GRAW than what they promised, and we've literally been given no info on GRAW2, I am anticipating even less in the sequel. ARMA is enough to keep me and those I play with interested for years to come.
  7. Well, they arent all loving it, check out all of the complaints about GRAW2 lockups at Xbox.com forums. http://forums.xbox.com/ShowPost.aspx?PostID=10805443
  8. When it comes to UBI release dates, it's better to NEVER put the cart before the horse.
  9. If I remember correctly GR:AW was delayed a bunch of times as well and people (including myself) kept saying the same thing - "it'll give them time to finish it!" Well, we all know how that turned out. I love GR as much as the next guy, and I hope that this time we're pleasantly surprised. -Slayer Actually that was GR2... delayed many times then canned Actually, GRAW went through quite a delay cycle as well. The original pre-order release date was Nov 2005, then pushed back to Feb 2006, then March 2006, then may 2006............. I see a pattern starting all over again.................
  10. Yeah, just read a few threads about it. Wishful thinking, but then why would I expect us to be treated the same as he consolers(cough cough 360 gamers)? When did we become the red headed step children of gaming? My god man, where have you been?
  11. And that contributes to this thread how? It reafirms the missing elements in GRAW and gives an idea of how missions are just within one area. I would say that thousands of mission based elements have been created for GR1 but none for GRAW. To fill this large hole would be an achievment for one, prolong the games replayability 2, involve far more people to play it 3. I would say that one of Red storms and Ubisoft major achievments over the last 7 years is to see there beloved gr1. Still being played Still being modded Still bringing enjoyment to hundreds of fans. Still being bought from stores. Still being discussed on forums And still the best FPS ever created. I want us to say the same about GRAW in 6 years time, for this to happen Ubisoft need to listen more. You could say that making a one year wonder is where it is at, a grin dev member said here a long while back "I would be than happy to see my game being played still in six months" I strongly disagree. A game that comes then goes after a short period is not a game at all. Any thing that is good, will stand the test of time. Dont sell your self short. AMEN, Best comments I've seen on this for some time.
  12. Actually, GRAW has been off my hard drive for months. I'm saving the space for the US release of ARMA. Unless I hear that GRAW-2 has changed dramatically from GRAW in regard to COOP support, I dont see allocating any space to it.
  13. I dont know of any dedicated servers that dont use mods of some sort. You may find a game on UBI (someone hosting) that is mod-less, but I havent been on there in years, so I cannot say for sure. You could also put up a game yourself there and possibly attract some participants. GR has held its audience (replayability) for so long because of the mods / modding community, so you may be out of luck if your only wanting to play [GR] without mods. Good luck in finding the game you want. Regards, Sheldon / AlphaSquad
  14. It was a very enjoyable time for me, I only played a bit over 4 hours, but it was fun. I especially liked the seige games, as I dont get to play that game type very often. 9MS were great hosts. Thanks, Sheldon
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