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Everything posted by jAkUp
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Sorry if this has been posted, but I have not seen it anywhere. Some interesting tidbits in it: http://www.gamesradar.com/us/pc/game/previ...§ionId=1001
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Now that I think about it, I don't think it would be possible for MP games... reason is the smoke would drift to different places depending on whether the user had an Ageia card or not. It seems it wouldn't make it very fair.
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Check this out: http://media.putfile.com/Ageia-powered-smoke I took the smoke video from the Multiplayer video, and slowed it to half the speed. Notice the smoke, as it rises, it appears to curve around the bricks on the right. Is the smoke in GRAW particle based, and/or Ageia powered? For an Ageia demonstration of what I mean, check this out: http://www.ageia.com/press/physx_carwash_v...carwash_fog.exe Obviously the Smoke effects in GRAW won't be as heavy as these, but notice how it bends around the curves of the car, etc. What do you guys think?
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Thanks!
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Wow that looks fantastic!!! Excellent work!!! A little minor complaint here however, in the first video, the streetlamp is clipping through the plant leave.. other than that it is impressive
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Sorry if this has been answered already, but I never played GR1 MP, only SP, so my question is are there respawn's with Team vs. Team matches? I think respawing ruined Rainbow Six Lockdown's MP... so I'm curious whether your done for the match when you die, or if you can respawn after a short time.
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I don't think the game is going to take advantage of DX10/SM4.0. I am not even sure if it uses full FP16 HDR, or just a bloom effect like HL2. As for x64, I'm sure it will work, but I doubt it takes advantage of x64 extensions.
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This is the same video as the one earlier, but seriously, it looks tons better in HD. http://media.pc.ign.com/media/736/736230/vids_1.html Unfortunately, its only for IGN subscribers, do you guys think I would get in trouble, or is it legal to upload this video to a free host?
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ppu 512 version? you are joking! hes talking about the vid.card! w ← I wasn't talking about a 512MB PPU card, I was talking about video memory. Notice I said texture memory.
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EA is milking BF2 so badly. BF2142 looks EXACTLY the same, except for some Mechwarrior type things, and invisibility. Basically, a bunch of lame stuff. I am not impressed in the least. The graphics engine looks exactly the same, it looks like a BF2 mod, but they are charging full price for this? Man, BF2 was a decent game, but all these expansions, and 2142, its starting to become a joke.
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I don't think the game uses over 512MB of texture memory. And it certainly doesn't support any DirectX10 extensions, so I think Bo meant the PPU card... Is the smoke with the PPU particle based?
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How Long Will This Keep You Happy?
jAkUp replied to connie lingus's topic in GR:AW (PC) - General Discussion
We need full video clips, those Ageia clips were so small its hard to see. -
I will be there this year. If Bo is gonna be there I would really like to ask a few questions about Ghost Recon if its not out yet The Kentia Hall is downstairs, its kinda where the cheapy stuff is, but their booth is noticably larger than it was last year.
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I believed that Bo mentioned the poly count somewhere... but I can't remember... I would also like to know any advanced features that this game supports... ... dynamic lighting? Displacement maps? I know it supports HDR... but I wonder if its FP16 HDR... I know that bump and normal mapping are in. If its FP16 HDR, that means us 7800GTX 512 users won't get AA + HDR Until G80 that is
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Yes they are, the screenshots look impressive, but hopefully it doesn't suck like Lockdown.
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What the hell has come over me...
jAkUp replied to quiznoes's topic in GR:AW (PC) - General Discussion
I have considered it too...hah Actually, my friend has an XB360, so I'm thinking of buying the game and playing it at his house, or maybe downloading the demo. -
I have heard alot of people complaining about the music that is in the console game... supposoly it has some arcadish music while in the chopper and stuff... maybe that is the reason for the low sound score? EDIT: I also read on another review that they said that the A.I. was horrible, yet here they say its great? meh, who knows...heh
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Is anyone able to translate this entire article? I tried a few free tranlation services, but they are horrible. I'm curious what the entire article says
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http://www.gamereactor.dk/texter/?id=61712 Gaco over at nvnews.net translated: Graphics: 8/10 Sound: 7/10 Gameplay: 9/10 Value: 9/10 Overall: 9/10 Pros: Fabulous atmosphere, Well-balanced weapons, impressive graphics and sound. Believable AI. Cons: Uncommitted voiceacting. Conclusion: "Advanced Warfighter is fantastic game. There are great attention to detail, the tactic is ruthless and the atmosphere is absolutely phenomenal. When an orange sunset hangs uneasy in the background and my ghosts zig-zags down through another mexican residential area with the weapons highly
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http://www.3dgamers.com/dlselect/games/gho...ity-hi.wmv.html
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Realistic Death animations? Blood?
jAkUp replied to M95-Sniper's topic in GR:AW (PC) - General Discussion
Since GRIN is using HAVOC on the ragdolls I believe, you should see top notch ragdoll effects. (think HL2) -
Why would you want to remove the cross-com?
jAkUp replied to Sup's topic in GR:AW (PC) - General Discussion
An over the shoulder view will allow other players to cheat in multiplayer by looking around corners. This is Ghost Recon not Mario Bros. I'm glad there is no OTS view in the PC game. -
We all know that the console version is gonna be a different game, from a graphics, physics, and gameplay standpoint. My question is, how different do you think the game is going to be from a gameplay standpoint? Obviously the first different will be the 1st person perspective. My reason for asking, is, the only gameplay footage we have from the game is from the console version. Is it worth watching these videos to get a good indicatior of what the gameplay in the PC version will be like? I notice alot of things I like about the gameplay, and a few others I don't necessarily like, but
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I will be at E3 this year. I will make sure to take footage, pictures, etc Is Bo going to be there?
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Realistic Death animations? Blood?
jAkUp replied to M95-Sniper's topic in GR:AW (PC) - General Discussion
I'm a fan of ragdolls. Thats my primary beef with COD2. No ragdoll animations. That is unacceptable in todays world. Ragdolls mixed with predeath animations is good though.