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unwritt3n

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Posts posted by unwritt3n

  1. Awesome map dude!!!! I love it. Every server should add this in there map rotation. This map just proves that we can have rural open area maps in this game. Not just urban. Only thing about it that I don't really like is that the sand storm can be over-the-top at times. But also i think it can give some suppense as you don't know whose on the other side of it. Maybe if it could just be Tuned down in the next release. Other than that man, Well done, and a great map. 9.9/10

  2. excellent!!

    Hey Digi, are you in the works of creating a map using all ur custom content?? Like i saw ur first about how u made that custom terrain, and you have made some other props including this one. Are u going to be making a map with it all. Coz i cant wait to see what you can do!

    Yes I'm working on a map with custom contents only. :shifty:

    Great!! cant wait to see it man.

  3. excellent!!

    Hey Digi, are you in the works of creating a map using all ur custom content?? Like i saw ur first about how u made that custom terrain, and you have made some other props including this one. Are u going to be making a map with it all. Coz i cant wait to see what you can do!

  4. that picture is from the GRAW announcment trailer if im correct, man that trailer was bad. So many things in that are not in the game. Yes its only a trailer, but still, it should relate to exactly whats in the final game.

    I was expecting to see the same sniper rifle scott mitchell uses in that trailer, the thermal vision he uses, Smoke grenades against tanks.

    Also in early, early, early footage of GRAW, there was a female character in the sqaud.

  5. Well im from Australia here, and there is no Dedicated servers here... ive seen about 2 once, but they are not always up 24/7, and usualy just someone hosting on a slow connection.

    My best ping is the "Ghost Squad" servers, with a ping of approx 250-300. Man that is high as but it doesnt run that bad at all. I can still get kills the only thing i really notcied is that when i shoot someone, there is about a 1 second delay before they fall and before i see the "UNWRITTEN shot NOOB"

  6. Ok Guys,

    solved mine :rofl:

    I had music settings bar at 0%

    I think they changed the cross com volume and put it together with music.

    RabidMoos whats with your music settings?

    Oh really.. thats a bit stupid.. i hate music in games, especially in a game like this. Imagine an elite sqaud on a battlefield with a massive musical ochestra following them, and setting the mood with the different music types! lol

    Wish we had volume controls for:

    -Effects

    -Music

    -Voice

    -Narcom

  7. Moreover, it would appear that this game’s lack of dedi files and the like have caused it to become, quickly, a bin bargain game.

    It should be a written in "The Law of Computer Games" that every PC game released that has a multiplayer component, must have standalone dedicated server files. It's an absolute MUST!

  8. As stated before by GRIN, creating new animations would be too big of a task for patches/updates. With that said, I still don't understand why the player controled Ghosts can't use the same falling animations as the ones used by the NPC Ghosts. As all have seen in SP, your (non-player controled) Ghost team members sometimes fall and get up when hit by enemy fire. This wouldn't require creating new animations (I think). As stated many times by other PC GR:AW players, this sort of hit reaction could be set for a higher level of difficulty setting.

    Why can't those same animations be linked to the player controled Ghost for SP and MP (CO-OP, Domination, Deathmatch, etc.)?

    silent_op

    Exactly.

    A good animation for falling over would be the same one as when you are shot while running. And maybe make it different for dying by fading out to black once hit, or using a transition to black like the ghost eyes closing.

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