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unwritt3n

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Posts posted by unwritt3n

  1. I just wanna go into more detail when you make the "cone".

    So the bigger u make the cone, the further out the AI ghost will scan?? So if i make a "cone" very short, if an enemy is in the distance.. will he not see that enemy?? But if i were to make a large "cone" the covers the enemy in the distance, then he will see it and engage?

    thanks

  2. Just playing some OPF tonight, and it just reminded me.

    Anyone know how the "player" now reacts to water. Is it just like OPF where you can run into the water, and just keep running underwater until you die?

    Or are we going to see waves, ripples reacting to movement in the water, can we swim (Well at least float). If we bail out of a wrecked aircraft over water, do we just fall to the bottom of the ocean instantly, or we float?

    Just something i thought was crap in OPF... It's no big deal if none of what i have said is added, it would be nice though.

    Thanks.

  3. just watched the SP video... looks awesome!!! and cant wait!!

    Some bad things i hope are just unfinished:

    #1 Sounds are just stupid OPF sounds

    #2 Blood is pink and just circle puffs like OPF

    #3 Animations seem to be incomplete (Most likely they are just unfinished, eg come to complete stop as soon as he stops running, weapon bob seems odd and very jittery, stand-to-prone)

    Honestly i dunno wat im expecting outta AA, i am expecting to see a complete make-over.. so far just seem to be updated graphics and just a different setting. Maybe i am expecting too much. Regardless, im still getting this no matter what.. just coz OPF was so god damn bloody good, despite some flaws

  4. yeah i know Manson.. not many ppl here play it.. only another 2 of my clan members have it. And we just doing the 200+ ping servers. i think none are playing coz of the limited amount of servers. Wait until SADS are released, and major aus sites like gamearena.com.au and games.internode start hosting.. then you'll see some more aussies.. til then we just gotta use wat we got.

  5. First to introduce myself. My name is Djordje Djokanovic in Ghost Recon known as CrAzYSeRb!. I am playing GR 3 years since now, and consider myself as a good player :-)... Anyway.

    I tried almost every FPS or similar games and found almost all of them just copy of each other.

    When I first played GR I saw the game I have never played before I liked it from the very beginning.

    Ghost Recon is the game similar to the 'real world' no jumps for like 5m, not to be on the other side of the map for just like 2 secs and so on... Playability of the game is excellent, a lot of tactics and strategy involved, especially in Team battles.

    And after all, I was waiting for the continuation of the GR series and finally GR AW is out.

    First thing I did not like was the gun moving all the time when I was pointing in some direction, I know that probably some of you will say that it is in 'real life' but I do NOT want real life battle I WANT THE GAME. It is bad thigh to simulate things like that in the game this IS GAME and they should keep it in that way. In Ghost Recon IT, DS ... gun was just like it should be in the game. What I am suppose to do to pray that I will actually hit the target when my gun always go up and down, left and right! This suppose to be a strategy and tactic GAME not a bad simulation. But to be 100% clear I LIKE 100% reality of the GR series but we suppose to keep it in the borders of the game, not to ruin the game with small stupid things, and reduce playability of the game a lot.

    Second look at these minimum system requirements

    256DDR Video card

    1024 RAM or more

    3 GHz CPU or more

    MINIMUM!

    OK, not vote who you have this machine at home!?

    I can bet less then 20%!

    So I personally will uninstall GR AW and will continue to play GR IT, DS, HX5...

    Those mentioned gives me a fun, strategy, tactics and real enjoyment playing it...

    Cheers,

    Djordje

    SHHHHHHHhhhhhhhhhh!!!!!

    *plays graw*

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