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Vth_F_Smith

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Everything posted by Vth_F_Smith

  1. A warm grinning welcome to all the grin'ers here!
  2. No offense Colin, but these screenshots are veeeeeeeeeeeeeeeeeeeery old!
  3. It wouldn't be realistic at all since in the battlefield you'd simply not pick up a enemy weapon - it might be booby-trapped (ask someone who's been with S-For)!
  4. In order to see how powerfull the PPU is, maybe you should check out Ageia's demos or try the interactive (but a bit old) Rocket Demo (PhysX previous name was Novodex)! http://www.ageia.com/physxinaction/demos.html http://www.novodex.com/rocket/NovodexRocket_V1_1.exe
  5. Keep in mind, the XBox360 is clearly more action oriented (so that means there's much more Hollywood styled eyecandy), while the PC version will be the true tactical experience (much more realism) - which is what we all came to love! About the Video: I'm sure we'll soon see "a bit" more of the PC version!
  6. It's been said a lot of times that there will only be a first person weapon view! @Bo That night screenshot (#2) is awesome and looks very atmospheric - very well done. I'm curious about the nightvision but I'm very confident that you'll make it as beautiful as possible! Gee, now I gotta save some money in order to upgrade before may, right? Intel Pentium 4 (2.64 Ghz) 1GB RAM (and additional 512 MB RAM not yet in use) Gainward Geforce 6800 GT Golden Sample (overclocked by developer) + 256 MB And as soon as it's available: Ageia PhysX PPU
  7. I thought that was an official announcement. Is it just a rumor unofficial? Either way, if they are indeed working on a new version I would think less time would be spent on an expansion. If they arn't working on a new version, I would think more time might be devoted to an expansion. ← The recently so called 'leaked' release schedule has been officially denied by Ubisoft!
  8. Ah, I see! Thanks again Bo, much appreciated! Maybe the following graphic can clear the things up a bit what I meant with 'command menue' (I am of course aware of the fact that the PC cross com will be inside the game and also that it's going to look different than the one used in the XBox360 version - sorry for the confusion I may have caused)! I think I need a coffee. Does anyone else want one?
  9. I understand and thank you for the answer Bo, but doesn't that take a bit away from the body awareness feature? I mean, as far as I remember, when I was issuing orders to my squad at the military, I saw my arm all the time. What's getting me a bit confused is if you throw a grenade you'll also see your arm - wouldn't that obstruct the view as much as if you're issuing orders via a handsignal and doesn't both of that add a lot to the atmosphere since GRAW is trying to give the player the feeling of really being inside the body of a soldier (with all the Pro's and Contra's)? Don't get me wron
  10. Yep! I saw the XBox360 version of GRAW displays right below the cross com footage from the other soldiers, the currently selected order (for example 'regroup' etc.) and so I was wondering if you'll go for a similar look in the PC version!
  11. I was wondering, looking at the XBox360 styled command menue (which is basically part of the cross com) about how the PC versions command menue is going to look (if I recall correct then I didn't see any command menue in the build that was shown in Leipzig). Maybe you can give us a bit of intel about this. Are you going for a more Rainbow Six Raven Shield intuitive style, just something like in the first GR or for a totally different style? Another question: Did the Dev's manage to integrate the handsignals into the single player mode (I know you can't comment on the multiplayer feature
  12. What's wrong with the uh... 'unique' quality of Lockdown? Hehe, no serious. I definitely second that but I also think Ubi learned it's lesson and Vegas is going to be A LOT better than Lockdown (shouldn't be that hard to accomplish considering Lockdown's 'level of quality')!
  13. Speaking of it, there have been rumors Starforce FrontLine 4.0 is going to automatically uninstall itself after you removed the game it's meant to protect. According to these rumors it'll also support a steam like internet activation, 64 bit and DVD-R. I think that's going to adress a few of the issues some people experienced with older versions of the SF driver. As far as I know the new Starforce is going to be presented at the CeBIT in Germany. However, honestly I never had any problems with Starforce and I asked a lot of my friends / colleagues - none of them ever experienced a problem w
  14. Yep, sure CkZWarlord, europe (especially Germany or France) would be interessting but how about Japan? I mean, Japan does have a lot of very different and interessting terrain (Kyoto, Hokkaido, Yokohama, Tokyo etc.) from typical japanese harbours to modern dense urban environment. From snow covered hills, traditional shrines or temples within an almost untouched natural environment to thermal bathhouses and narrow streets!
  15. Only if they found back to the (TACTICAL) roots of the R6 Franchise! I didn't buy Lockdown and I also won't buy Vegas if it turns out to be just another Lockdown!
  16. I think they don't want to make it too obvious that there waiting for the E3. Else they have nothing interesting to show off this year.... ← You mean except Splinter Cell Double Agent!
  17. Absolutely! The PC version is going to be a lot more tactical than the XBox360 version so the PC version is the one that comes closer at the "classic" redstorm games!
  18. I bet an imaginery half-eaten chocolate cookie that also Serellan will be part of the game and if it's only as enemy, the same about prince and the rest of the team! I wonder if GRIN will do the same with the PC Version!
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