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caprera

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Posts posted by caprera

  1. Thanks for explanations Bo, but even if some features of the game are still unused for inexperience, i was whining for some basic orders.

    The problem now is not the AI attitude (i like the responsability) but i still see stupid placing of mates or they simply stop in cover behind something but look to walls.

    Also movements are not accomplished sometimes, except for short distances...not to talk about "follow" order that seems to leave mates back while you go on.

    THIS is the real problem. I understand that some orders may cause problems but most of the time orders are simple and are also executed in relatively long times.

    You are right about the attack order. They are powerful and if you don't ask too much they do their work well.

    I'll try soon smoke grenades as you suggested, but i'm still fearful to use them directly for these reasons.

  2. After 4 SP missions i must say AI is not what i was expecting, also after GRAW1....

    Friendlies are not so smart in cover finding and are slow to respond fire sometimes.

    They should be ghosts, not "national guard just arrived recruits"...

    Cover for friendly AI is often only run to a wall and stand side to it. Not lean behind it or something else.

    About enemies i'm playing HARDCORE difficulty, and the only difference i see is that they shoot like terminators.

    I really like to have enemies that don't forgive your faults, but the complete lack of any initiative different from chargin' or get back a little (often out of cover) is sad...

    Also when i try (very often) to go quiet, and i make a mess, renegades that counterattack are just those in vicinity. Others not so far are completely strangers to the action and permit you to start over a silent attack after dealing with the firsts...

  3. I never served in the military, but i know that there are mainly 2 types of night vision googles in use by armed forces around the world: The first and more common is the green one that u see in the screen, even if we should see at least in great transparency all the hexagons of the cells of the lenses...

    The second is different for the B\W color and its lunar light system, and should be similar to the screen only with B\W scaled colors and obviously great visibility problems in closed areas... The first is more common between normal infantry units and other units like armour or mechanized ones for it's reliability. The second is far more elitary in usage but as we are talkin' about close future i think it should be in the equipment of the ghosts...

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