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Scully

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Posts posted by Scully

  1. Ok here we go. It's based on a large building. I'm thinking missions will be based on two levels, so a couple of missions. But here's an initial look.

    Bottom two levels are parking garage and the upper two are office spaces. 2nd level of the parking garage is completely under ground.

    BdWf.jpg

    officewf.jpg

    Still working on it in 3dsm and gmax. Slow going as I'm just learning this stuff. We'll see if I can get it into the game soon I hope.

    The missions will be some type of infiltration/rescue or document grab or something I'm thinking. Co-op and multi-player are my goals for mission types

  2. Thanks! Looking forward to seening yours. Let me konw what the first look is available. ;):ph34r:

    FRAPS 2.0(i think) Full screen 15fps. That gives me good quality to work with and then when I produce it I can change the output for whatever speed or size I want to use it as.

    As far as editing goes I've tried a lot of differnet free version software. Not Ulead yet though. Those 2 I made with MS moviemaker 2. The first MSMM sucked but version 2 has a lot of nifty new features.

    I don't have a good sound editor. Just using the stuff that came w/ my creative 5.1 card.

    Since you copied those to FP I'll post my big movie on my site for you to look at. I'll let you know when.

    Cheers!

  3. Ok, Sorry bout that fixed the second link and should work now.

    It's very time consuming that's for sure. I have a 13 minute clip of a whole mission, 18megs though. Took me better part of a day to turn out.

    The next one I do I want to work on multiple angles which mean watching the replay and recording if from multiple angles and then editing all the recordings...... :blink:

    Cheers!

    Scully

  4. I was thinking mainly for mp. But for missions would split out and one mission taking place on first two floors and a second misson taking place on the next two and roof. Still trying to put ideas and reality together. :) I'll try and post an image of the first floor. Just got to find a way to host it.

  5. I just started working on a new map centered around a large office type building.

    I've got the building done, not textured or imported into 3dsm yet.

    I'm also just learning so it could be awhile.

    The building is big. 4 floors, two parking garage levels which will be partially underground and two above ground office type levels. Interior stairs connect all the levels. It's about two football fields long 200yds.

    Still working on mission ideas for it.

    Cheers,

    Scully

  6. Awesome. Thanks for all the work SI-Prozac. Way cool weapons.

    Had 5 guy's over Friday night for a little LAN party. We all loved the weapons. Could hardly get one guy to choose, he was like a kid in the candy store! LOL.

    WOW3 is a required MOD for an up and coming LAN party on March 6th I'm putting on. Got 18 people comming so far. Should be great fun.

    Cheers,

    Scully

  7. I would have to agree first with WhiteKnight77 in that taking it slow..... Be very paitent. Think first then act.

    Also with wickedweasel

    If you were deployed would you run around upright making a bunch of noise, knowing someone wants to shoot you if they see you? If you're pretending your there you will follow the first point..... slow, :ph34r: paitent, <_< deliberate :o= .

    My .02 cents

    Cheers

  8. :o

    I did close to the same thing lastnight Hx3 Assault: compound

    Three inserted outside.

    Rounded a concret partition and expelled a Tango. Turned around and the door across the way opened and expelled 2 or 3 more as they moved out of the door. We were all crouching and I decieded to lob a gernade into the door way. Right when I threw it the guy ahead of me and to my left turned..... The gernade hit his mg240? Support weapon like a batter hitting a foul ball. Knocked the gernade up and behind me about 2-3 yards away. I stood and ran but it took out my two comrades :wacko::angry::(

    I couldn't believe it.

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