this guy claims that he have played Graw PC in GR:AW (PC) - General Discussion Posted March 24, 2006 · Edited March 24, 2006 by Trinity22 It's great that the PC crowd is finally getting some news!!Â .Â I'm sure this game will be what us consolers wanted, if they didn't mess up the series and put the OTS view.Â I just have a question for you guys (and maybe RSE). If the XBOX 360 is so powerful, then why do the PC shots look so much better?Â I don't know much about hardware, but when I play GRAW, the framerate chugs (in multiplayer), there is no V-sync, and it takes me 5 seconds just to turn around (non responsive aiming). Has the 360 been maxed out?Â I know the aiming in PC games is very fast/responsive, why isn't that incorporated when in FPV on GRAW?Â Can the system not handle it?Â I miss the fluid controls, and look, of [GR] and GRIT.Â Will we ever get those controls with PC quality graphics? What do you guys think? and again, congrats on the stellar looking screens!!!!Â Â ← so, you say you can play this game on high settings ? btw: compare 1500 polygon ghost member versus Xbox360 15000 polygon ghost member oh, and Xbox 360, is new thing for developers....oh and Graw is using only 60% of x360 power, or wait only one processor....and i shut up now, as im not Pc or X360 fanboy ← I don't mean to be rude, but I have no idea what you're talking about. Can you be more specific? The devs already said it's using all three cores. Also, if it's only using 60% of the power, then it should have any problem running the game fluidlt, right? But it is not. It chugs along.