
Trinity22
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this guy claims that he have played Graw PC
Trinity22 replied to capteenix's topic in GR:AW (PC) - General Discussion
so, you say you can play this game on high settings ? btw: compare 1500 polygon ghost member versus Xbox360 15000 polygon ghost member oh, and Xbox 360, is new thing for developers....oh and Graw is using only 60% of x360 power, or wait only one processor....and i shut up now, as im not Pc or X360 fanboy ← I don't mean to be rude, but I have no idea what you're talking about. Can you be more specific? The devs already said it's using all three cores. Also, if it's only using 60% of the power, then it should have any problem running the game fluidlt, right? But it is not. It chugs along. -
this guy claims that he have played Graw PC
Trinity22 replied to capteenix's topic in GR:AW (PC) - General Discussion
It's great that the PC crowd is finally getting some news!! . I'm sure this game will be what us consolers wanted, if they didn't mess up the series and put the OTS view. I just have a question for you guys (and maybe RSE). If the XBOX 360 is so powerful, then why do the PC shots look so much better? I don't know much about hardware, but when I play GRAW, the framerate chugs (in multiplayer), there is no V-sync, and it takes me 5 seconds just to turn around (non responsive aiming). Has the 360 been maxed out? I know the aiming in PC games is very fast/responsive, why isn't that incorporated when in FPV on GRAW? Can the system not handle it? I miss the fluid controls, and look, of [GR] and GRIT. Will we ever get those controls with PC quality graphics? What do you guys think? and again, congrats on the stellar looking screens!!!! -
Pease enable Vsyn in ythis game on the 360!
Trinity22 replied to Category 5's topic in GR:AW - Xbox 360
Does this mean the 360 is maxed out graphically? Why should they have to tone down graphics for no tearing? I thought in this generation of games, I would see shooters running at 60 frames per sec, etc. Now, it seems like the 360 is maxed out by a developer in less than six months. How is this possible? Will the PS3 be that more powerful? I love the visual, but if this system is going to last the next 5 years, I want the graphics to look even better than this! This game tears so bad, I think if they put one more polygon on the screen, the xbox faceplate will tear off!! I play on a 50 inch Panasonic industrial plasma, and tearing is killin me. Is this one of the reasons why we can't change the aiming sensitivity? I guess, I too, am expecting to much from this generation. But why not, they hype it up to be mind blowing!! -
Thanks for the response!! So, if I put it on Infinite, the number of enemies vary with the map selection? Do they ever stop? How will I then win (Time limit?)? Again, thanks for talking the time out. I appreciate it!! Oh, and BTW.... I had the room set up with 5 team respawns. I'll try with no respawns (just trying not to break my disc and throw my new 360 outta the window, haha). I'm the only black guy on my street, so I'm not trying to help the stereo type out, . You know, the black guy NEVER makes it to the end of the movie!!!!
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Hey guys, I was hosting a 16 player matches all last night. I had a blast playing teams and solo. However, the coop missions were relatively easy with 16 players. I switched the gametype over to Defend. I then put the enemy density on Low, and 35 enemies attacked. This was waaaaaayyy to easy, so I switched it to High. This didn't make much improvement because only 50 enemies attacked. I've been watch and listening to interview for the past 2 months, and the developers said when the density is on high, like 500 enemies attack. Am I missing something? On GR2 and SS, when I selected hard, 250 enemies attacked. Why is 50 the max on high density? Is that really the highest it goes?
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While the video is uploading, here are some New (march 2) CO-OP reviews!! There are also new VIDEOS!! http://previews.teamxbox.com/xbox-360/1283...-Warfighter/p1/ http://xbox360.ign.com/articles/692/692761p1.html http://www.gamespot.com/xbox360/action/tom...tml?sid=6145165
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OK... guys, i will post the link that states there are 16 for CO-OP (as in 16 people on one team, playing against the AI. That includes the 4 missions, defend, etc.. Terrirories IS against the AI (they keep respawning)). I'm uploading it now. It'a an interview with Christian, someone else, and a "Frag Doll, who sucks at GR." It's 19:22 minutes long. I will post the link as soon as it's done.....
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Wow, that was an great video. You guys are doing great things with the sequel. Don't worry about the weight, rich men don't have to be skinny . Actually, I have never seen a skinny guy, hop out of a $150,000+ car before, lolol. I just have one question. I have noticed that all of the videos, the character is in fully automatic. One of the things that annoyed me about GR2, was that I had to go through a sub-menu to switch my gun to single shot. Is there one button, that we can push, to toggle between the rate of fire (like in GR/GRIT - black button)? Again, thanks for all of your hard work . I can't wait!!! Wait.... let me get my roll on.....
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Speaking of having the camera tighter to the body, what about this precision aiming view? Are we going to be able to play with this view activated all of the time, or is it only to zoom (and shoot) from the normal OTS. I think, if this view was activated (and locked) by the server, we can have the luxury of having and OTS view, and eliminating the OTS exploitations. Does anyone know? Can the precision aiming view be played as the primary view, and the zoom would be scoped?
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Speaking of having the camera tighter to the body, what about this precision aiming view? Are we going to be able to play with this view activated all of the time, or is it only to zoom (and shoot) from the normal OTS. I think, if this view was activated (and locked) by the server, we can have the luxury of having and OTS view, and eliminating the OTS exploitations. Does anyone know? Can the precision aiming view be played as the primary view, and the zoom would be scoped?
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yep i agree moon, i think the game has improved, some of the screens out there are looking very nice indeed. ← Are you guys joking?? Shot 2 looks better than shot 1?? I've heard it all
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I would love to have a FPWV. It WOULD be a nice compromise for the two sides. People are already familiar with it. It shouldn't be that hard to port over from the pc version (or maybe it is). ..... so.... Christian, is it possible to have a FPWV in the 360 version?
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Also a very good idea!!! I don't mind ots, just make it fair. make it more a cosmetics thing, rather than totally changing the gameplay. If they draw the camera ALOT closer to the character, all three otions would be somewhat even.
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EXACTLY!!!!!
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and let's not mention the chances of finding a FP only room. That will never happen. I can hop on SS right now and look alllllll night for a FP only view, but I guarantee you it will be a long and boring night (optimatch, looking for game, entering game, backing out bc of ots, repeat for the next 2 hours).
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