wildbill
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Everything posted by wildbill
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Thank you wombat, I would like to share this just in case anyone else gets in to a jam such as i did. I just purchased a new rig, windows vista home premium 6.0 Gateway fx 530 intel r core tim 2 cpu 63020@ 1.86 ghz (2 cpus) 1.9 ghz memory 2 gigs ram nvdivea geforce 8800gts directx 10 Well i have been enjoying Ghost Recon multiplayer for some time now and have really had no problems getting online in the past with my what is now broke down computer using windows xp. With this new system, Vista gave me some grief, so i just would like to pass along what go
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Ok well thanks for responding, i am using windows vista homepremium 6.0 gatway fx530 intel r core tm 2 cpu 63020 @1.86ghz (2 cpus) 1.9 ghz memory 2044mb ram directx 10 nvdivia geforce 8800gts I am getting to ubi lobby and clicking on rooms to get in and it counts down like it's going to take and then i get this message, GhostRecon exe has stopped working and stops me right there. i have cable connection.
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yes i just purchased a new system and installed the gr series and then 1.3 and 1.4 patches, that worked out fine, and now when i try to enter multyplayer i am getting this same message.... ghostrecon.exe has stopped working .... I guess I am out of luck cause I have tried to go online to look for solutions for this and I just can’t understand what is written, to overwrite the ghostrecon by [Edited IAW Forum Rule 3.7 - we don't condone such things here] I just don't get this at all [Post Edited & split into own thread]
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Tell me the truth, the community the truth.
wildbill replied to Papa6's topic in GR:AW (PC) - General Discussion
Papa, step back from the keyboard mate, it's clearly malfunctioning today. I just wish i was playing a kick ass GR 2 with homies i have played GR 1 for years now! UBI has just spilt this community, with just not producing a GR 2 that just upgrades GR 1, to the level we had our hearts set on. I think that is what is really driving at this community to lash out, simply cause we have been let down, in the aspect of multiplayer we have nothing. I was so looking forward to this sequel.....thinking they got it right the first time they are just going to bring on something just that much -
Im with you, that RSE did drop the ball on [GR] sequel! It is just when Willie comes across with the aspect of playing a GR sequel for 10-15 hours or what ever time line he gives for the satisfaction of this sequel, this right there gives us a good idea of GRINS intentions to begain with, almost to the point where he is bashing his own, work, or atleast settling for something common play. Im someone who would want to be looked at as not complaining so much but just trying to set the record straight, after all it carries GHOST RECON title.
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a bit of both really, but it really depends on the gamer, the general game dont play the same game for 5 years, he usually(for sp games) plays his 10-15 hours of designated out-of-the-box hours and are quite happy with that for the money he spent(you have to take into consideration what else you could buy for 30-40 bucks which is frankly not very much in terms of entertainment). The Gr crowd (and hardcore sim crowds in general) are a bit special when it comes to the gaming industry as they tend to choose something and stick with it, whereas the average gamer goes through a couple of games a m
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I,m right with you on that! I still am at it 5 years in. For me it is the competion and just the share grit of multiplayer that rocks. Imersion and playability are great when hooked up with a good server in a good game. I am 39 years old and it is something i look forward to playing in my spare time to relax....well lol, you know.
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MAN that would be so nice
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I just really don't understand why this game didn't just stick to what made it so much fun to play? To me it's like everyone that had something to do with [GR] just went away, and now we have new devs making this series something that we wish we could play. Having to wait for new developments, and patches and such. The game play being the way it is, and lastman and such that kept this kickass game rolling in MP, just not there. In my mind im thinking how they could have just made this game alot better graphically and with some new ideas and such, just an upgrade you know, ......?
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GR1 is a great game, sp and multiplayer!
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I understand your emotion, but you have to realize people really enjoyed playing original GR1! That should have set the tone for the sequel, this should be a no brainer in my mind. That being said, alot of change will occur in making a more developed GR so to speak, change is good. Honesty, and gut feeling is just as well important to us all in stating our opinions too. I personally have been waiting for just basically the same game play as with [GR] with some nice upgrades, with detailed maps, explosions, enviroment....you name it. You can only imagine what they could have done, just simple s
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Ok being a GR1 player, i am looking here at a weapon that does not really impress me, I thought the weapons view would be top notch, by looking at some previous screens, i just thought it would look more realistic. I see tires popping off from the use of a pistol, I see when the enemy shoots the whole screen turns a bright redish orange letting you know what, that they are shooting at you? and an enemy ai laying in the street blinking his eyes, with no blood on or around him. I respect peoples judment and time and effort in making these games, but the direction is going torwards the younger cr
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I'm pretty sure that in the GR.net report Colin discusses that you are able to run in a couple stances, and it is always a "weapon lowered" run. I assume that if running is weapons down, you definitely can't run while using a scope. ← I can confirm this, no shooting while running, no zooming while running and no zooming while moving in prone-stance. You learn really quick not to run around corners.. ← I was wondering, will we be able to just use the sights like on Gr1 pc. When we had sniper, this was the view we got, the one from Bo's interview, how it zooms in using the sco
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ditto
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I'm pretty sure you'll know when you get killed. (Sorry, couldn't resist.) ← lol i suppose that was a pretty dumb question , but you know how it says who you eliminated, or who eliminates you in the game in GR1, I was just wondering if it would be the same in Graw?
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Will we be getting notifications of kills, or when we get killed, like in Gr1 pc. In GR1 you know how it lets you know who you eliminated, or who eliminates you.
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Please learn to use the search option people! These answers you can find at the topic 'Realistic Death animations? Blood?, What is your opinion on those two?' Ur welcome BTW, how 'Mature' was GR1? Mature rated games can contain "content that may be suitable for persons ages 17 and older. Titles in this category may contain intense violence, blood and gore, sexual content, and/or strong language". While 'Teen' rated games "have content that may be suitable for ages 13 and older. Titles in this category may contain violence, suggestive themes, crude humor, minimal blood and/or infreque
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I am a Ghost recon pc player, and i for one had no intention of sounding negative, or that i am moaning and groaning bout this topic. I was just wondering if this teen rating would change the amount or quality of action in this sequel, I just think teen rating sounds like they would naturally be down scaling the responses to kills and wounds do to the rating from mature to teen, or else they would just have left it as mature, in my opinion.
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This has me wondering if there is going to be the level of grit and gore that made this title what it is, the game we enjoy. I'm concerned if they are going to scale back on this aspect of the game to enjoy more sales revenue.
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Different OTS angle/views
wildbill replied to Cpl Ledanek's topic in GR:AW (PC) - General Discussion
Hi some of the regulars said it so I thought that was it. The thing is there is no OTS view in GRAW PC. The PC version is very different in the way you play so anything in camera and controls from the 360 is not relevant. We chose to have a Person Mode (which is a realistic view with you body showing if you look down on it or if it moves in front of you, like arms, and you see your gun and your hands/arms holding it) so FPS with weapon and body in one. ← This sounds very enteresting, I hope GRIN was able to pull this off to look realistic and such. While playing GR1 I never really -
Yes i was just wondering if GRAW will have sensors, I know alot of us did not use them at first in MP, but as time went on we all became slaves to them once they where but into gameplay, at least i felt this way trying to keep up with you all, I suppose as long as we all have them, or don't have them it would be ok. Most of my thoughts tell me just to get rid of them.
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I can't believe I'm still playing crappy GR1 and still loving every minute of it. ← amen brother