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OPSIXDELTA

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Everything posted by OPSIXDELTA

  1. nice looking set there bigbrain, i have a 42 inch samsung hdtv. my 360 looks great on it, and once graw comes out i will be buying a new 5.1 set up, because my current one, is a bit old and has kinda lost its omph
  2. yeah i mean please people..... CAN WE MOVE ON ALREADY, it has been said many many many times now, that all that stuff is optional. Dont negatively mention it any more, we GET IT. you dont like diamonds, turn them off. lets dont let the forums turn into the halo forums .
  3. lol, no no actually "sometimes" i disagree with some of your ideas , but i always read your posts cause they are pretty much always well thought out ideas or opinions. And again, i read them because most i agree with or have the same point of view. But yeah i agree with you on this, seems like they would have announced something by now.
  4. well. customizing your weapon, is an extremely common practice in special forces. i am sure some of the more knowledgeable people on this forum (whiteknight , nyr, colin, etc) would probably agree with me. For example look at the m4 and its numerous customization and addons. Adding a particular scope or say a foregrip doesnt make you a mercenary.....to me it adds a bit of rpg type depth to the gameplay. and when you say standardized weapons......what do you mean. the weapon list in the game maybe standard to you, but not particularly standard to a typical U.S. special forces team......i dont
  5. I would be surprised if it were in the 360 version. ← yeah i agree, i would be surprised as well if it were in there, however, i would be more surprised that they are touting these "1000 multiplayer options" thing, but then dont let me put a foregrip, or larger capacity mag or something in there......grrr.
  6. So on the GR desktop intel widget, i noticed the other day it said for the pc version of GRAW the weapons will be customizable, for example, suppressors, tac. grips, scopes, laser sights etc. I was curious though, since the 360 version of graw has been confirmed to have profiles that you can setup and save, that include info such as class, uniform, custom head gear, faces etc. would this include weapon customizations as mentioned for the pc version. I truly hope so, as i would rather be able to customize my gun rather than say my face paint etc. Hopefully this important option is not just for
  7. wow, to be honest i didnt even realize.. i thought i heard that every "sp campaign" mission was playable in coop. THIS ISN"T TRUE?????? thats a big dissappointment for me personally. i guess it makes sense, since the sp and mp was done by different devs.
  8. i agree brimstone, HOWEVER., one thing that plagues ghostrecon summit strike on xbox live is that even when you have a great connection, most of the time as soon as you get more than 6 in on a coop game someone gets pinged out. or sometimes multiple people. i hope they work out the stability of many people on a map this time.
  9. ah, gotcha. thanks for the clear up. here's hopin.
  10. while i dont always agree with stuff you say regarding graw reckless, i do agree with you on this. while the new mp videos look great to me, it does look more like gr2.5 and then graw sp being packaged together. you are right sc:ct was like this. chaos theory sp and coop were great but the adversial mode was almost strikingly different in a bad way. anyway good call. i for one will be happy with the multiplayer because i play alot of gr:ss, with friends and we have a lot of fun with it. i will say alot of people say gr2 is run and gun, and i will agree that it may seem that way especially co
  11. it seems like ubisoft likes the xbox live marketplace since they were one of the first ones to put a demo on it wiith king kong, , and with gamerpictures etc. so i heard on these forums that they or someone at ubi hinted at a mid feb demo , is this confirmed or has anyone heard more about that? thanks. ubi, redstorm......can you answer????????
  12. uh...thats because whether you like gr2 or summit strike, many did, and the game sold well. ubi doesnt just listen to the people on this boards, i am sure they are trying to make the game broad so that many people will like it and buy it. I am guessing you dont know the basics of any type of business. Here is the long and short of business..............making money. I know its a shocker but there it is. ....hey maybe the pc version will be to your liking.
  13. Just to clarify, the name of that map is "Boneyard" (some magazines got it wrong). Oh, and the shipping title of Arroyo is "Desert Gulch" It is based on a military scrapyard. ← awesome, those 4 mp movies. totally sold me.... cant wait.
  14. Yes. ← yeah thats very true, i agree as well. however when i look at the e3 trailer, i notice alot of kinda natural camera movement when the soldier is running etc. do you guys like that kinda camera movement, or do you think it was too distracting, i thought it was nice but think it would be a bit distracting after a while of playing, possibly making it difficult to make out enemy movement while running, etc. your thoughts?
  15. Are you guys joking?? Shot 2 looks better than shot 1?? I've heard it all ← no......you havent heard it all. i have seen the hd trailer, recently released. the texture quality is better. I DO like the color palette of the 1st screenshot, however, you cannot argue the texture quality .....nor does it matter too much. as they have said the e3 video was lower res textures then what they are using now. it may not be blatantly appearent in the screenshots, but higher res is higher res, it is not subjective, it is what it is. and please.....enough with the emoticons.....i feel li
  16. yep i agree moon, i think the game has improved, some of the screens out there are looking very nice indeed.
  17. yeah i have read that there is a new feature that when you are close to a wall or object you can hit the y button and the camera will come in close for tighter view. i dont think that it does it automatically though.
  18. He's not talking about textures and slick graphics, man. Why is this a hard thing for people to grasp? Single player and Multiplayer look very different. And Multiplayer looks strikingly similar to GR2, only w/ better textures and the cross-com. Zoolabs is spot-on w/ his observations, imo. ← WELL>......then if he isnt talking about graphics, why would you say that it looks different from singleplayer and looks similar to gr2........THAT IS GRAPHICS. this seems to be hard FOR YOU to grasp. look they are being developed by different houses. its gonna be different. g
  19. i already own a 360, and still cant stop playing gr summit strike on my old xbox. i will be getting GRAW for 360 on day one, and will totally be up for some gaming with the devs and with the people on the forum. count me in. gamertag = OPSIXDELTA hit me up.
  20. http://www.ghostrecon.com/us/newspost.php?id=14426
  21. No clans at launch...that can be added with a patch though. ← cool thanks. i have to say though. i think clan support, especially for a game like ghost recon in this day in age, should really have it from the start. What worries me is that if clan support is not a major focus, what other important things did they omit. Because as far as xbox and 360 versions go, ....to play a coop mission with strangers is a lesson in frustration, so hopefully they will add clan support shortly after launch, and or have a very robust room/lobby setup and party system, ala halo 2.
  22. so for some reason i thought i read that officially the xbox 360 version of GRAW will not have clan support when it ships. Am i wrong? Because if it doesnt have support for clans then i would say ubi needs to delay the game to get the feature in there, what is all this multiplayer customization for if you cant create a clan. Something any decent online strategic game should have. I thought i read this in one of the Q and A sessions. but hopefully i am wrong ...does anyone know......is anyone from redstorm available to anwer this....?
  23. good lord guys how long is this recording. 20 - 30 hours. no offense , i totally appreciate what you guys are doing and will wait patiently. i know i type a crap load each week, for blogs, emails etc, and that is not work related, and it doesnt take long , but of course it sounds like you guys got a lot of info to organize and approve etc. but we appreciate it seriously just get to it when you can. i do a weekly internet radio show on gaming, over at festivalofblood.com, (take a listen if ya want, sorry to plug) but i know it can be rough trying to fit it in each week. anyway again, thanks gu
  24. Well, Serellan clearly said the MP gametypes are customizeable and has been saying that since E3. What does that mean? You want to mix up how a LMS game plays? Customize it. Wanna play a variation of SAR? Customize it. The gamers get to make the gametypes. ← yeah....AGAIN, got that. the gametypes are customizable, ....got it. to be honest with you there are plenty of customizable game options in summit strike as well, what i am curious about is the customization options as far as hud, weapon loadout, character avatar, etc. all the stuff that is in pretty much every game of
  25. wow. awesome, same lame answers to the same lame questions, except one regarding the blue diamonds, etc. who asks how many polys are in a character, that is bs, and just a way to keep really intriguing questions from being answered. And the answers to me seemed very vague on certain things, like they are dancing around it, when ever someone asks something they fall on this customization stuff, but still wont say WHAT THE HELL IS CUSTOMIZABLE. this was just a lame pr stunt, too bad, i was really hoping the Q&A's were gonna be worth a dam.
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