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Everything posted by OPSIXDELTA
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sweet, i am in ny, and will def. attend. thanks for the info
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I need the demo! GR is the reason I got the 360
OPSIXDELTA replied to jammo's topic in GR:AW - Xbox 360
i see what you are saying. however remember the game is cheating as well. cause i have never seen in real life the enemy being able to teleport directly behind you, after you have cleared the area behind you. Its also amazing how they can get single shot headshots, from a moving jeep, with a heavy machine gun. Cheating........sure. ...on both sides. FPS's can cheat just as easily my friend. i know because i did in unreal. -
Will HDTV give you an advantage in GRAW?
OPSIXDELTA replied to BigOlBrain's topic in GR:AW - Xbox 360
ERRR ok, thats one of the strangest things i have ever heard. it that is the case why do high end gamers, buy such awesome displays. Fatality1 actually endorses a high end display capable of extrememely high resolutions, and he is one of the best in the world. You may be right, but i personally dont believe so. i think HDTV will give you a definite advantage. -
i am guessing that is a negative. the descriptions pulled from the mp build serallen played on that one movie are pretty close to final i imagine, and it only had the one time of day listed. i too wish they were selectable
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hey guys nothing big i pulled this from the mp video. this is 9 of the 10 mp maps. Desert Gulch A rocky desert landscape carved into channels by rivers long since dried, featuring rolling terrain. Ridges overlooking twisting paths make long-range engagement and close quaters tactics both viable options. Day, suitable for 8-16 players. Rocky Cove A coastal area, featuring tidal pools and an imposing ventral promontory, Beaches are littered with large rocks, and long sight lines invite marksmen to test their skill. Day , suitable for 6 -14 players. Fishing Village
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well i dont know any of the map sizes. but on that one screenshot that was released a month or two ago, that basically was from a press release. there was a picture of one of the mp maps from a top down view and it looked huge, lots of hiding places. it was that rocky map, that is kinda set in the desert, witht he trestle bridge.
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http://www.ghostrecon.net/forums/index.php?showtopic=30889 already posted, these can be joined. nice vids though.
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real nice find, really like those videos.
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http://media.xbox360.ign.com/media/736/736206/vids_1.html enjoy
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4 more SP videos, BUT...on the ridiculous
OPSIXDELTA replied to Moonwalker's topic in GR:AW - Xbox 360
awesome thanks moonwalker, nice posts lately -
Actually, the reason someone asks a question is ignorance of the answer. ← thanks poon, i appreciate the reminder, heh. jk
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thanks for the reply. i read about the hk g11, and found that it can have 3 magazines attached at one time, and that each mag, holds 45 rounds of caseless ammo, giving someone carrying the gun around a total of 135 rounds, with out switching magazines, on an assualt rifle. Jchung, do you know anymore in regards to the hk G11, or the gun in GRAW (i dont know its name) thanks.
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hey guys, can anyone explain to me the reason for gun manufacturers investigating caseless ammo, i mean i understand the advantage of not have to manufacture cases, and have the round completely self contained with no case ejection from the gun, but what are some of the other reasons. And why did they choose 6.8mm, or what ever the mesurement is. How do you think this will translate to graw, now that we know one of the weapons is a caseless. is there a gameplay advantage to the gun. just curious........christian?? can you answer sorry for being ignorant, i did research a bit, but the sites
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Hello everyone. REDCELL is currently recruiting for its GR:AW clan and will be holding tryouts over the next few weeks leading up to the release of GR:AW on 360. The REDCELL clan is made up of 3 squads A Squad , and B Squad are primary competition squads, and C Squad is a holding pen for trainees, new recruits, etc. REDCELL uses a ranking system of its own, starting at private and working up to team leader. We currently have 4 members after trimming away some unwanted people. So we are looking to fill our roster with serious, tactical people who like to get a realistic squad experi
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So do you think we will get another video today?
OPSIXDELTA replied to BigOlBrain's topic in GR:AW - Xbox 360
As many as they are willing to give us. A video showing the multiplayer maps would be nice...like they did for GR2. ← I thought we had already sen a couple MP maps ?? ← We have but when GR2 was coming out they did a video walk through like thing. The camera walked through and hovered over each map while one of the devs talked about each map. It was a really nice video. ← yeah i remember that video, it was really cool, they should do that on the next 1up update. i am done hearing about the cross com and the technology behind my uniform... -
Brand new shots from a guy from a dutch
OPSIXDELTA replied to Moonwalker's topic in GR:AW - Xbox 360
wow that was a nice find moonwalker. i was just about to say i wanted more screen shots. heh, -
For people starved for any demo info, i found this, and i did hear major nelson say this in his blog http://www.xboxic.com/news/191
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http://www.xbox.com/en-US/games/t/tomclanc...chievements.htm
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yeah we are a clan, we currently have 4 members, but are wanting to expand that, and get more members. We would like to get up to 12 members, to form 2 squads, and we are looking for mature, tactical , patient players, that like to play in a very organized manner. If anyone on these boards are interested in trying out for the clan, definitely send an email to opsixdelta@hotmail.com
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I dont get it anymore, two guys from the
OPSIXDELTA replied to Moonwalker's topic in GR:AW - Xbox 360
... What was bad about Splinter Cell? ← Do you really want me to answer that??? If you really want me to than here it goes a small exsample, SC:CT i paid $50 for and beat all the CooP in the first day & replaying it over and over again the 2nd day. Therefore i was returning the game on the 3rd day and losen money when it wasn't nothing more than a rental! I love GR and the CooP has always been whats kept me coming back for more, but if i beat all the CooP in the first day and im back to replaying everything the 2nd day the game itself aint worth my $60 and is no -
thats true, .
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well i think graw is using something that is pretty far and away different than the GR2 engine. In addition to your comments, while the full run and spray method is way over powered and unrealistic in GR2 and SS, that shouldnt affect the way YOU play. YOU can play as tactical as you want, for example, when me and my clan play, although the ai and the people we play on live may not always be realistic or play very tactical, we are usually at an advantage because of the fact that we play very organized and everything. If you are saying that enemy ai that can run full on and spray bullets and st
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well not to be negative, but not only would ubi never do this, it doesnt make any real sense to me. If i want to play GRAW pc......i will just buy it for pc. The 360 is not a mouse and keyboard gaming system, so i dont think graw for 360 needs to be like the pc version. Personally i am picking up the game for both, pc and 360 but i have to tell you i am far more excited about the 360 version. And as far a a "tactical experience on the 360" goes,. the game is really as tactical as you want it to be. My clan for instance plays gr:ss , and we play just as tactical as when i used to play with a c
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awesome, marketplace demo, i was waiting for them to confirm it. Going by the typical lead time so far for market place demos, like fight night and full auto, we could maybe expect this demo in a week and a half, or 2 weeks. I know i have been playing the fight night demo for what seems like a month already, and the game still doesnt come out for 2 weeks.
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It would be less cost- and manpower-demanding if they just shoved a second, third and fourth player into all of the Single-Player missions. ← that may not be true, however likely it may be , you personally have no idea of the financial dealings with these type of things, you need to remember that each day a game is in production eats away at its overall budget, also remember that R&D cost money as well. So who knows, regardless the comment made about they dont owe us anything and that they have given us so much already is, i think pretty short sighted. I believe, in my opin