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Everything posted by Deosl

  1. This the only official info they've given out about the camera perspectives. Source
  2. Original post: http://www.ghostrecon.net/featured-news/ghost-recon-wildlands-slated-for-2016-2017-release/ Any theories as to when it will be released? Since there's no AC this year, they usually do 2 AAA games for Christmas, last year having AC and R6. I think For Honor will take up the first slot, seeing as it was playable at e3 2015 I can only assume it's not that far out from release. Then we have Watch Dogs 2, South Park and not yet announced game(?). But will Wildlands follow or will it be Watch Dogs 2 for Christmas or miss out and end up with a February/March 2017 date?
  3. Hard for anyone to understand if they don't understand Norwegian (no subtitles). The US is out of NATO and won't help Norway when the EU decides that Russia will "help" Norway resume their oil production. I'll keep an eye on this, did spot the Norwegian Royal Guard in the trailer which I served in Russians are already mad about this show, and it's out even out yet ^^
  4. If you read my post a bit further up the page, you'll see we discussed dedicated servers. There were 6 PC guys present in Paris and did convey ours and the communities concerns/wishes in regards to the whole online architecture.
  5. A lot of that time has gone into creating the game engine and making it work how they want. It takes more time when you have to build a new engine and create completely new assets along, you can't reuse anything from prior games and start fresh. I highly doubt we'll see it in 2015. With Siege being delayed for 2 months I hope the devs in Paris will be given enough time.
  6. No comment. I can only assume Uplay will be used for games from Ubisoft. We did talk to one of the producers who did work on GRAW 2 on PC and he understood the value of dedicated servers on that project.
  7. Ubisoft CEO Yves Guillemot confirmed in an interview with the Guardian, a playable build will be available at Paris Games Week taking place 28th October - 1st November. Wildlands was not playable at E3 2015 and first time the public can actually play the game. Anyone here from the forums who will attend this event? Update: It seems like there was a mistake, as the part of Wildlands has been removed from the article. We've reached out to the community developer for Wildlands and can confirm they will not be present at Paris Games Week. Official confirmation should be out soon. Sorry for the false hope!
  8. Correct, the build was running on a PC with Xbox controller. Ubisoft announced not long ago that it won't be releasing their titles on the old gen systems.
  9. Too early to discuss PvP and customization. Feel free to create a new threads on these topics on what you want to see in Wildlands. I'm certain a few devs are lurking here ^^ (Bonjour!)
  10. Hey Ghostrecon.net community, this is Deosl and I’m going to tell you about my trip to Paris to check out Ghost Recon Wildlands by Ubisoft Paris. I was lucky enough to be recommended by Rocky, the admin of ghostrecon.net to a Ghost Recon workshop in Paris. We had no idea beforehand what we were going to see, I expected either GR: Future Soldier 2 or maybe a return to the roots like we’ve seen with Siege. We were in total 8 members from the GR community from all over the globe. Community members from Scotland, England, Belgium, France, Norway, USA and Canada were present. Ubisoft flew me out and we met the awesome community developer for Ghost Recon Wildlands, Emma! She was very cool and passionate about the project. Emma was accommodating and gave us a great experience and took our feedback to heart along with the rest of the developers. I really look forward to the community content they will produce for this game. We were given a tour of the studio and then the lead developers presented their latest game to us. You could see that they were really excited and passionate to share their vision for the game they’ve been working on for the last 3 years. They were very forthcoming to our questions and really wanted to pick our brains on several subjects. Before the presentation started, they have 1 screenshot on the screen from the game while we waited. We couldn’t contain ourselves and starting dissecting the screenshot and speculating about the game. There was so much to talk about from just 1 screenshot. After their presentation of the game, we gave them our impressions and feedback. This was a lively session since we had different backgrounds and preferences, but most of the time we all agreed. I was pleasantly surprised by the new direction and welcomed the change. The following day we had the pleasure of having breakfast with the CEO of Ubisoft Yves Guillemot. We talked about the game and the industry in general. We shared our feedback with Yves and our expectations for a triple A game from Ubisoft. It was an unreal feeling sitting in the room and talking to the CEO of Ubisoft. He was just a normal guy talking about video games. The session was great and we got hear from the boss himself and the fact he took time off to talk to us, shows Ubisoft’s commitment to the community. That’s all I can talk about today, check back later for more info. Rocky and I are present at e3 and the Uplay Lounge trying to get more details for Ghost Recon Wildlands and Rainbow Six Siege. If you are also attending, let us know and be sure to follow the official gr.net twitter account.
  11. You have to sign an NDA to see stuff that is not announced yet.
  12. Bring on the questions gents! I'll be at e3 as well covering R6: Siege for AGR-S.com If you have any questions for the R6 devs, let me know http://agr-s.com/featured/agr-s-e3-2015/
  13. Hi Snake, check out this FAQ: http://www.ghostrecon.net/faqs/index.php?action=show&cat=6
  14. Latest interview with John Sonedecker by Rocky! http://www.ghostrecon.net/html/interview-john-sonedecker.html Great interview Rocky! Looking forward to GB, bought the operator edition on day 1!
  15. For some reason I think it's de0sl, O being a zero.
  16. I actually tried it yesterday for the first time since the Alpha. Got my ass handed to me over and over
  17. Go for it! The refresh of agr-s.com was great for both admins and users!
  18. It's out now! http://www.groundbranch.com/store/ http://www.blackfootstudios.com/forums/index.php?showtopic=7582
  19. Nofrag.com reports that a Hungarian PC magazine has tested GRAW 2 & posted some scans from the magazine. check it out here, translated by google from French to English. The lower screens to the left are from GRAW PC as far as I can tell. I don't know 110% if their information is correct, but some screens for you to see.
  20. You missed that GRIN is working on an established game for X360 & PS3 due 2008 with a Japanese publisher. Also a PSP title is coming 2007. Port for PC ala R6 Vegas with console players coming first, the "future". How can GRIN possibly handle GRAW2 at the same time? Seeing a 'certain reaction' I don't think GRIN is involved. Given it's coming out early 2007 I think its a multiplatform project by Redstorm. I mean we haven't heard much from them lately... Don't forget the leaked plans for 2007 here. Given it's called GR4 & aimed for the old consoles, it's pretty accurate...But we all know Ubisoft are masters at delaying. Happy speculating Edit: The same Swedish newspaper seem to disagree with me, they claim GRIN is involved with GRAW2, who knows what they based that assumption off. source.
  21. I'm trying to grasp the 'theory' of it's the fans fault for the faulty game in question. Let's say GR4 is announced. If thousands of fans scream and whine constantly for a period that they want the game NOW, would they release it not 100% complete? NO. It's also about the €€€, will this release fit in this quarter where we can rake in "xxx" money? If the SP is near complete they won't bother much with MP, since they can always patch it up later, right? But who buys a game that's not 100% done, eager fans that have been waiting for ages. The time when it's the fans fault is when they buy a product that isn't good, yet the publisher see's ++ signs on the sales and think their doing a great job and use the same model for the next game. Looking back I can laugh at the release date in 2005. What if the game came out then...It went beta during the fall of 2005...yet Ubi claimed we're still on board for 2005.The past is the past, right? Why is it the fans fault anyways. We give them feedback on what we want and they try to please us. They fail to deliver a 100% perfect product and get flamed, that’s normal I think. When they give us sneak peaks of the game of course it will generate fans that want it ASAP, it's normal. Did we get replays, no. If I'm not mistaken Ubisoft denied this request. So I don't support that Ubisoft said:"Do what ever it takes". Now most of GRIN have moved on to other projects, witch is understandable and a new publisher. Like I said before, it's much harder to please the PC crowd then consoles. We demand a world class product, and when GRIN is given limited time and resources to do it with it won't turn out to be a world class product at the deadline. Personally I mostly blame Ubisoft's marketing & the "cross-multiplatform" release. Ubi Marketing: 1. Showing off/promising stuff isn't 100% confirmed will be in final product. 2. Focus on big bro 360 3. Building up hype and not delivering. 4. Hardly honest (?) "cross-multiplatform" release: 1. Restricted to a certain story/art style 2. Need similar features 3. Has to be released (almost) same time 4. Mix of versions by fans(getting high hopes) All in all, I hope Ubisoft, GRIN & GR-fans learned allot from the good & bad sides of GRAW. For me GRAW feels a bit "old", with promising fps titles coming(as usual). Probly allot of BS to some of you here, but that's just what’s on my mind.
  22. Has Ubisoft ever released Linux Dedicated server files for any of their games? Wouldn't get my hopes up...but who knows.
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