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Tinker

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Everything posted by Tinker

  1. Some maps are made for TvT only, with this they can have floors above each other that are not tagged up for AI to navigate. This would cause an issue trying to give orders.
  2. Option in the map editor using max to tag polygons as climbable. Does not function of course. Climbing was to be apart of the game prior to the demo for the castle map, not sure what went wrong.
  3. As much as the other editors in Igor look good, it is far easier and quicker to edit/create the files using notepad. The attachments cannot be altered without the original files. Though Wombat has explained how to get the right stuff working. Handy attachment link Wombat, not seen that before.
  4. Not sure what this is TBH. Is this is refering to scripting an actor loop? I use it all the time with no issues if so.
  5. Cinematics work fine indoors. Dedi servers they will not work, can make no movies, do not switch camera view. Dedi servers show shadows more than normal servers, if you have hidden any enemy, make sure they are invincible. FadeOut works fine on a dedi.
  6. This actually scales the characters in size. I used this in Rockall on all the enemy. Quiet a simple nifty feature to give a team even more of a recognizable look. Default size is 1.00 I used a scale from 0.90, 0.91, 0.92 etc through to 1.08, 1.09, 1.10 etc
  7. . There are already posts on the BF3 forums of users having there accounts banned just for joining a modded server, be warned. Listen from 3.00 onwards <iframe width="560" height="315" src="http://www.youtube.com/embed/5wsGROJ41Ps" frameborder="0" allowfullscreen></iframe>
  8. Any issues with running a browser to play? Never been keen on leaving firefox running and playing games. You can only find a game via the browser, not in game?
  9. You have a working version of this at all? Always wondered why these targets are not recognized in Igor as hit. The defauly training mission has them reset each time you enter a zone. There is no way to script off mapobject destroyed or anything else for these. Unless the above way works?
  10. Map objects are animated in 3dmax, and exported with the map file.
  11. You cannot use 1 model and then use a different model for the LOD versions. This should look like this: <ModelName>Marine_rifleman.chr</ModelName> <LOD2>Marine_rifleman_a.chr</LOD2> <LOD3>Marine_rifleman_b.chr</LOD3> <DesertLOD1>Marine_rifleman_desert.chr</DesertLOD1> <DesertLOD2>Marine_rifleman_a_desert.chr</DesertLOD2> <DesertLOD3>Marine_rifleman_b_desert.chr</DesertLOD3> <JungleLOD1>Marine_rifleman_cuba.chr</JungleLOD1> <JungleLOD2>Marine_rifleman_a_cuba.chr</JungleLOD2> <JungleL
  12. Nice! Is the main campaign up for coop? Do we have a download link?
  13. The heli seats are tagged as seat in the model file. In some vehicles they are tagged as shotgun. Shotgun allows the character to shoot. May be able to change that in the .pob file in a hex editor. Otherwise, the BH model files are in the download section, sure this can be fixed if needed. Some helis in the download section, never looked if they have fire option.
  14. No way to script a map object to follow a path.
  15. Sure that the wolves are map objects in P2, same for the fish and birds.
  16. Try and follow the Uninstalling/Re-installing GR topic.
  17. The bundle has probably been saved in your user data folder. Use the windows search function. Start / Search and type in fear.bundle. It should find it for you.
  18. Description: SWAT Skins for Original Ghost Recon Yes they work without desert siege and island thunder
  19. This might help: I want to make a dedicated server on Linux, what do I need to do it?
  20. If you have downloaded a map from here you need to put it into the ghost recon / mods folder. Then you need to activate the mod in the main menu options.
  21. Update for Rockall to roll out soon! Added BullSD/Demo Tweaked some missions Changed stats on some vehicles to help convoy movements Added rapel sound Relit various maps New environments for maps New full campaign in progress Able to fix any old issues if anyone has anything in the notes at all. Hopefully the next installment will be a new winter version, exploring the outer Rockall areas. This is in beta stage at present and latest updates are found HERE Once finalized, we can make a new update here.
  22. If only the mic was detachable... Turtle beach site Amazon £86 Close to wanting these!
  23. Tom you really do not need need a headset mic. You say you have a desktop mic? I have been using a desktop mic for several years now, personnel preference, I like it much more. Either way, it is completely fine for you to use for now. My workload is slowing off over the next month, may try to get back on this weekend.
  24. Browse through the kit folder, open the kit files with notepad to see what they contain. Copy the kit name you want into your toe file. There has not been a list of kits released.
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