Tinker
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Posts posted by Tinker
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Any alternative links for Chems Pks?
Tinker
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The download section features a new section where all the materials prepared by modders for modders will be collected.
They are not proper mods since you can't play with them but they can be used freely for your mods, remembering to give credits to the author.
The new section is here.
Please feel free to suggest new other stuff to include in this section or to send me more.
Awesome, just what a lot of people need to get motivated again.
Have a lot of mods here myself, lot`s give full permission for use. All in 1 barrel, omg. Played all the relevent games myself, time to get back to [GR].
Tinker

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stormin, u play graw online? ever wondered why there are so few gamers gaming it? u ever saw how big the gr coop world was, how many tourneys and clans were in it............coop play kept it alive for those many years.
its not because of the graphics
i'm not gonna debate once more bout this.
-M-
ps: feel free to delete this post if u want, nobodys listening anyhow.
Nice shout Mordred.

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Thnx a lot, i did browse the Forum a little, but obviously next issue will set off a full scale hunt.
EP 1 = 4 Hours? Dang...

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As per my acknowledge the limit is 175k, not 256
Hi,
I see AS Navyy Terrek at 183kb?
Tinker
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Hi Rocky,
I finished HL2, really enjoyed it too!
So all i did was install HL2 Episode 1 and every time i launched the game i was told that my video driver was out-dated. So i followed the link and downloaded the latest driver, or so i thought.
Now each time i boot my pc up i have this message:

Hope i have not messed things up here.
Tinker
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Hi,
I have a new pc, Dual Core with a NIVIDIA GeForce 7600 GS on board.
I have been able to play all games, GR:AW, HL2, etc..I have just installed Episode 1 and was prompted with my video card needed updating and i went to the link and updated my driver. Now when i boot my pc up i am prompted with a message that i am only running on 1 card and only have 256?
Sry if this is a tech issue, but maybe someone else had this.
Tinker
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Viper Talon speaks of a 256k buffer limit for IGOR. The mission will play, but if larger then 256k cannot be opened by IGOR again.
http://www.ghostrecon.net/forums/index.php...p;hl=igor+crash
Righthand wrote some guidelines for reducing lag in gameplay. I wished I had saved it or a link to it.
-[NH]2W

Thnx alot for that, appreciated.
Tinker

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when I go to open the file it freezes, saying "IGOR has caused an error in IGOR.exe", and IGOR shutsdown
Are you sure all objects you inserted in the mission are from mods that are activated ?
I don't know about file-size limitations, but there are actor-limitations (I thought 255 was max.)
Hi, I have no issues at the moment, just curious as too a mission i am working on that seems to keep expanding quickly.
Does anyone know what the file size limitation is for a mission file?
Will the fact that not too much will ever go on at the same time help?
Thnx
Tinker

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Have you reached Nova Prospekt? One of the most intense battles you will ever fight! Love the sound of a peeved or dying......
How do feel bout them little critters now? hehe
After you finish HL2, play it through with the Substance Gold Final mod, double the insanity!
and,
Gordon, Liquid Snake(hk 23, mini gun), Solid Snake(Famas,slammer), Big Boss(Scoped DE(?), AI - AW .50), and if ya beat that, ya get Gray Fox(Katana!, XM8)
loads of fun, don't forget to play Lost Coast too! Official Valve single mission! pretty cool too.
Then as Rocky can tell ya, EP1!
Did I mention Monster House mod? More Raven Holmesque nightmares in a very tight space.
mig

Just finished the game earlier! Really enjoyed that, look forward to Episode 1.
Tinker

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Agreed, I and several others brought this up HERE ,HERE and HERE There are several more people in those threads that posted the same thing, there were also a few posts about it on the UBI GRAW PC forums. It is a good idea, I am wanting to see anyone that is in a squad in different colors to direct traffic in games, if you want to seperate your team into 3 or 4 squads it would be nice to know where bravo and charlie are on the map, if you are in alpha. When we are all on comms together and in different squads we can't tell where each squad is, making it hard to work as one whole unit. A color change for each squad would seem to be the simplest fix, I would think. Bring on TDM, AC and Dedi Server pack first though.

Hadn`t seen those links, glad to see intrest.
Tinker
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Thnx again.
Tinker

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Also:
weatherdir x y z
What does xyz represent?
Thnx
Tinker
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I assume the path is defined and only one so the 10 zones can be passed through only in a certain order.
Therefore I would check the first zone and if proximity vehicle = true set a counter=1 then timerset=0 and check the second zone, if true counter=2 and so on. I hope I'm clear enough
G
All zones in a line yes.
Each zone it enters increment counter.
Driver down, query counter/redirect.


Thnx a lot GiWeDa, perfect.
Tinker
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I have an idea to actually make squads USEFUL in this game.
Make the rectangles that show up on the friendlies a different color for each squad...
OR! Make the Non-Squad players one color, and YOUR squad ANOTHER, and like the SQUAD LEADER GOLD,or something like that?
ACtually make squads USEFUL!!!!!
Even if the icons could be different, like a different icon for each squad, just on the map screen?
I hope someone figures this out, again i say it would be a great assett.
Things that help teamwork; way points or orders, in game comms of some kind. Without communication teamwork is pretty hard to come by. and since there is no good built in way to communicate with your team it's very difficult to find a pub server that uses teamwork.
When i host co-op, it is passworded.
Password obtainable only by joining teamspeak.
Now do i put TS IP in message of the day or in the GRAW server list, server name?
Tinker
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Heh... I saw this post this morning and said "hmmm what's a dmaage2?" I figured I'd check on that at lunch and try to get back to you, but I guess that is moot now

Thnx Buehgler,
All works well now. No idea were i got that effect from..

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Since I was being a dumbass, here is a little something you might like. Now THIS makes you work like a team:
http://www.ick.bz/resources.html
CHeck out the GRAW Co-op tournament. We are in-process of running it now.
Great fun.
Set it up for PC Basic missions.
Nice work, hadn`t seen that 1 before.
Tinker
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Hi,
More interesting problems...
If a vehicle drives down a 50M road and i have set up 10 zones covering each 5 Meters...I shoot the driver...How do i find which of the 10 zones the vehicle stopped in? There are no more occupants.
There is redirectif proximity vehicle in Igor, which is what i was hoping for.
Tinker


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Damage(2)(0.2) is working no problem now, don`t know why i added a extra 2 after the damage...

Next post...

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You forgot pink hearts, yellow moons, orange stars, and green clovers. Oh wait, where's my lucky charmes?
You have a simple answer if it is possible or not then?
Thnx
Tinker
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I have an idea to actually make squads USEFUL in this game.
Make the rectangles that show up on the friendlies a different color for each squad...
OR! Make the Non-Squad players one color, and YOUR squad ANOTHER, and like the SQUAD LEADER GOLD,or something like that?
ACtually make squads USEFUL!!!!!
Even if the icons could be different, like a different icon for each squad, just on the map screen?
Not a bad idea for training peeps up!
But is it possible?
Tinker
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Hi,
I have a mission here were as a vehicle is set to blow if it hits a certain spot.
I have 2 x Damage effects (Damage2(2)(2)) involved, and i get CTD when it explodes.
Take out Damage effects and all is fine.
I can manage without using kill any actors in 10 Meter radius but wondered if anyone knows any better damage effects for such a job?
Thnx
Tinker
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Effects don`t like teleporting.

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Hid in a corner taking a serious look at scripting possibilities, lol...

NEED MORE PLAYERS
in GR:AW (PC) - General Discussion
Posted
How could we know?