Tinker
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Posts posted by Tinker
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I think I've got a mission for that map by NGRU called Double Damn. Can't really remember much about it but if it's not in the download section here and you want it PM me and I'll send it to you.

PM on route
thnxThere's an updated version of Neutron's Dam map in BajaBravo's Canadian Ops 2 mod. Fixes some pathing problems with the original and a few other things as well.
Will be checking that out this weekend thnx again.
@ thales and sleeper, totally agree.
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Full report has been sent, remains un-resolved!
Detailing exaCt location of issue!

However we could...
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Hey, does anyone know exacally what this durka durks durks can`t find yay yak yak stuff?
IKE FILE
How the heck do you know were to go from looking at it?
Can`t find gun node
Cant find etc...
Any helpfull topics covering IKE Crashes?
Tinker

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There are strong possibilities the mission will not be released due to unexplicable CTDs for few betatesters....



I CTD.
Personally this is a=scruffy looking script.
But awesome scripting. I thinks problem could be a conflict in fade to blacks.
Try again tomorrow.
Tinker

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Are you referring to Neutron's map?
Yep, awesome map indeed, under 40mb file size real nice.
Was looking for any other missions to try, or any info on any issues previous with the map.
Tinker

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Really?
Well i think it should be complimented with another, that was real nice.

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Well i must say, i have not really thought about single player missions much, but this is a real nice mission that i enjoyed 2nd, 3rd, 4th time round.
Jack can really make the scripts, jeez!
Sure you will all enjoy the campaign.

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Good new indeed Dodger!

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9MS 100Mb Dedi can be available for 2 -3 picked days a week for it, until it ends, np.
If it helps, we also have full Teamspeak provisions.
Tinker

Tournie...Tournie...Tournie...
Best things about GR are the Tournies, come on guys.
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Had a few modding issues!
Never had to re-install the game though...just the patch?
Tinker
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Open Door in preaction is problem.
Sry if i am wrong, but my game just loaded 20+ times without that command.
Tinker

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Hi,
Mission does not crash without preaction block at all. Maybe too much going on in there?
Tried removing enemy, script, startup, 3 second trigger then preaction. Only 1 it plays every time.
Also:
Group: <Default>
Comment:
Startup - Initalize Game Elements
Trigger Event:
The simulation is starting.
Responses:
Set Platoon - Player to (The player-controlled platoon).
Set Counter - armours remaining to 2.
Set Counter - Objectives to 0.
Play "tm1_start2-1.wav", "tm2_start2-1.wav", or "tf1_start2-1.wav" based on the composition of the player's platoon.
Set Timer - Start Sound 2 to expire in 3 second(s).
Continue executing responses if ((The campaign difficulty is set to Easy) or (The campaign difficulty is set to Hard)).
Change the maximum spotting distance to 58.
Continue executing responses if (The campaign difficulty is set to Hard).
Change the maximum spotting distance to 73.
I think the blue 1 should be normal, not that it affects anything.
Hope it helps.

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Hi,
I have had to reinstall a few times this weekend!
Every time i have had no problems if i go here and uninstall patch first.
Tinker.
Hope you get it sorted.


EDIT Sry about the huge piccy.

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British Infantry Mod, i have that here somewere i think.
Thnx a lot, will take a look.
Tinker
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I recommend as your last Tournie.
Minimum Team members 3
Maximum Team members 9

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Operation Eagle`s Nest.
Tinker
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Only 1 allied company allowed.
AS have tried. and had the issue with more than 9 in game. 3 teams of 9, 27 total on player platoon side. Allied only recognise the first team. Can this be fixed?
Can you make a company follow a company? Or only a vehicle, seems not working here.
Thnx
Tinker
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Thnx again, why does it cause too much lag? Only 2 tanks and a few guys moving out? Nice script, with no issues....
Curious before we make any missions on the map. Have no problems running gtf files on it.
Tinker
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Hi,
Hope it`s not a dumb question... Can a tank autofire? Or could a tank autofire? Repeated rounds
Thinking of a MLRS
Also can a tank take out the drone?
Tinker
well there howiteirs that can fire auto and theres a french tank with an auto loader and i dont think the tanks can take out the drones
Thnx

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Operation Eagle`s Nest.
Have the Damn map in the 9MS Mod, real nice. However, the mission Eagles Watch, caused a lot of lag, in first minute to all, and was wondering if anyone had any ideas. Real nice mission, we tried it a few times, but had a few issues. All guys commented great mission, just hope it`s not a map issue.
Does anyone else know of other missions for this map?
Tinker
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Hi,
How you know what to use?
I see all sorts of mods using diffrent sounds and music clips.
It`s fine to use if you give credits?
Tinker
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Hi,
Hope it`s not a dumb question... Can a tank autofire? Or could a tank autofire? Repeated rounds
Thinking of a MLRS
Also can a tank take out the drone?
Tinker
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I recieved a new e-mail this morning, stating all was fine.
Tried download, no problems, first attempt.
See you around the streets.
Tinker

Noob modding question
in GR - General Mod Topics
Posted
Try making your own character files for each person and bundle them all together.
9MS Mods has all members characters available by switching through the classes, all have there own weapons loadout, and skins, just as they want it.
My kit #1 is SA80/M136
However i think Stalker`s is SR25 SD/SA80
Fisher`s would be OICW/GL
We also left the standard 4 classes (Sniper,demo,rifleman,support) for others to join and use.
Hope that helps.
Tinker