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Tinker

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Everything posted by Tinker

  1. Hi there, Just tried a few and all fine...maybe check your sound folders are reconcoled ok? However you did help me find a bug in 9MS Mode, when a tank fires it plays GR_Main_Theme Maybe i play some Ken Dodd and the enemy will flee? Tinker
  2. Ohhh I see. Have tried this before with no luck. Hope someone can help out here. Tried to variable set each actor reference according to the player count, at startup, but it seems the reference is invalid when you die, so no joy here sry. Tinker
  3. Hi Dodger, Do you mean a team player respawning? I know that bit Or a dead AI? Tinker
  4. http://www.ghostrecon.net/forums/index.php?showtopic=38389 Bueghler has it correct i think already, slightly diffrent setup i just tried with AI backup on and worked fine is: Group: <Default> Comment: Last Man Check Trigger Event: 5 second(s) elapsed. Responses: Allow this block to be reactivated. Continue executing responses if ((The number of active actors on (The player-friendly company)) is equal to 1). Use Find Last Players to loop over all actors in (The player-friendly company) after this block. Prevent this block from being reactivated. Group:
  5. I guess I just think that the AI were hired by RSE to do a job, and now we're supposed to tell them what to do? ######?!?!? And then you find the AI that insists they do work for RSE and completely refuse to do what you told them to do! Tinker
  6. I got it, Phew... I has it scripted to hide objective before marking it as complete in obj list, seems to be fine now.
  7. Yeah, i agree, i think that if you start a project and later it reveals to be endless, you could release a beta or something with all youve got, so that other modders could use it. Also agree. Even if you didn't want to finish out the entire mod as the originator intended,there could be many parts of it that would be helpful to the community. Also makes a great challenge and i fine way of learning new things too!
  8. Hey, i was thinking same thing for the death1 -6 and the action etc music files. Let us know if it works fine. Tinker
  9. Hi, Had a wierd thing happen! Made a simple mission, each time you hit Esc, to show the objectives, you get CTD? Wierd. Tinker
  10. Interesting! After all this time i am waiting on playing Centcom.
  11. Were`s the Recon? Yeah i know but it`s just a bit of action. Maps: Aztec Island Village Athletes Village Offices Athletes Village Sewers Market Killhouse Stalkyard Industrial Docks small Prison Refinary (Compound) Training Hopefully a full gtf script to cover all maps trying to capture the moments of the real game as best possible. Just a side project, hopefully with CC`s skins, and lot`s of sounds, should be ready soon. Tinker
  12. Hi Chucky, Group: Default Comment: spotlight has target! Trigger Event: 3 second(s) elapsed. Responses: Allow this block to be reactivated. Continue executing responses if ("1_<n><spotlight>" has a target). You need to view map labels for name. Set alarm timer to expire in 1 second(s). Prevent this block from being reactivated. Group: Default Comment: Alarm Trigger: Alarm Timer expired Respons: Play sound, or place an effect in the air where you want the alarm to sound from and use play 3D. Also you could have a 3 second chance maybe to get out of the spotlight an
  13. Thnx to all for everything i am about to recieve! This is a great place to mod and i can`t wait to download and play all the new stuff with the guys. Thnx again Tinker
  14. http://ninemansquad.forumup.org/viewtopic....um=ninemansquad Win or Lose, always looking for some good fun team nights! Tinker
  15. https://www.adobe.com/cfusion/tdrc/index.cf...oduct=photoshop
  16. Hey, maybe take some fav. screen shots, and put your own in?
  17. http://specialdetachment.org/forum/viewtopic.php?t=1760
  18. Oops! Try this http://specialdetachment.org/forum/viewtopic.php?t=1722
  19. Hi, we already discussed this before: http://www.specialdetachment.org/forum/vie...22&start=15 I am in agreement with you it would be cool idea for us all to host a mission but it`s also just not practicle! Tinker
  20. GRAW Section dropped GR1 goes strong here.
  21. Are you looking for just a GR1 Home? http://ninemansquad.forumup.org/index.php
  22. Found it! All weapons you ma need! It is in an XL Format, if you don`t have, you can grab a free trial here: http://office.microsoft.com/en-us/FX010857971033.aspx hope that ok posting up. And here is your list of kits! http://files.filefront.com/GR_weaponsxls/;...;/fileinfo.html Do you know how to make a counter and increment it with each tank down?
  23. MM1/M136 klaus_henkel-5.kit That should do it for now.
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